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[LE] nifskope help


alfatossa

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Hi I have a sword mod that I really like but its using the scabbard of the steel sword. So this is hiding the amazing blade so i figured that i can try to change the scabbard, so i exported the .bsa file to get the sword meshes and texture and i change the scb branch to put the one used for the daedric sword. Everything looks okay on nifskope but once i build it into creation kit, the scabbard is not showing and when i give it to me in-game its still the steel sword scabbard. Can anyone of you please help me?

 

here is what i see on nifskope

 

I am not going to upload this mod to the nexus this is for perosnal use only

Edited by alfatossa
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If you don't want the scabbard you could probably either delete it(it should work, not sure haven't tried myself) or give it blank textures even. for getting the daedric scabbard, I'd say copy the block of the daedric scabbard, and past it into your sword, highlight it and at the bottom find the string value and type in whatever that number is on the original scabbard(of the modded sword), then delete the old scabbard and save that mesh in the correct file path.... that may or may not work, haven't worked with weapons much recently but good luck XD

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If you don't want the scabbard you could probably either delete it(it should work, not sure haven't tried myself) or give it blank textures even. for getting the daedric scabbard, I'd say copy the block of the daedric scabbard, and past it into your sword, highlight it and at the bottom find the string value and type in whatever that number is on the original scabbard(of the modded sword), then delete the old scabbard and save that mesh in the correct file path.... that may or may not work, haven't worked with weapons much recently but good luck XD

thats whst i did but maybe since I haven't changed the file names it's interfering with the originla bsa and also maybe its not rendering the new scabbard because it created a new block

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