Phrosen63 Posted March 9, 2012 Share Posted March 9, 2012 Hi. Is it possible to have two different textures on two different items of the same type?For example: If I grab one item and duplicate it. -Can these two items have different textures and how? Thanks. Link to comment Share on other sites More sharing options...
kingtitan Posted March 9, 2012 Share Posted March 9, 2012 (edited) Simple answer is yes. However it might be a bit more complicated if you are new to the business. Are you familiar at all with nifskope? (I assume skyrim still uses the .nif format for meshes). Edit: If not, at least download and install it, we can go from there. Edited March 9, 2012 by kingtitan Link to comment Share on other sites More sharing options...
flobalob Posted March 9, 2012 Share Posted March 9, 2012 It's actually a bit more complicated that that even. If you look at the static crates for example most of them come in 3 or 4 versions e.g.CrateSmall02 - This is that standard crateCrateSmall02_LightSN - This one has a directional material specified for snowCrateSmall02_Weathered - This one has a replacement texture spacified to make it look mouldyCrateSmall02_Weathered_LightSN - This one has a replacement texture for mould and directional material specified for snow. But all of the objects use the same basic SmallCrate02.nif Link to comment Share on other sites More sharing options...
Sunnie Posted March 9, 2012 Share Posted March 9, 2012 You can use a base object, duplicate that object and select a different TextureSet for it. It's really not that complicated. You just need to have the alternate texture ready and in correct folder paths. Link to comment Share on other sites More sharing options...
Phrosen63 Posted March 9, 2012 Author Share Posted March 9, 2012 You can use a base object, duplicate that object and select a different TextureSet for it. It's really not that complicated. You just need to have the alternate texture ready and in correct folder paths. How do I select a different TextureSet? Link to comment Share on other sites More sharing options...
flobalob Posted March 9, 2012 Share Posted March 9, 2012 Double click the object, change the ID, click the edit button to the right of model, and double click the whitespace to the right of the texture you want to replace (there may be more than one) Link to comment Share on other sites More sharing options...
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