DagrusVullen Posted October 11, 2017 Share Posted October 11, 2017 Hey guys so i got a really weird CTD that i cant figure out for the life of me. so for some reason when im near hangman's alley, if i die, when the game trys to load my save it either crashes or just goes to the main menu. i have a lot of mods so i deactivated them all and the problem didnt seem to go away. i even uninstalled the only mod i had that affected that area. yall see any conflicts in my load order? or you think this is a corrupt save? 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Core.esp=1Scrap Everything - Ultimate Edition.esp=1mso_sms.esp=1SSEX.esp=1Settler Sandbox Overhaul.esp=1SignsOfTheTimesPosters.esp=1SimSettlements_XPAC_IndustrialRevolution.esp=1BetterJunkFences.esp=1Sparky's Hideout.esp=1DD_All_the_COncrete.esp=1orangehotrod.esp=1BoSRankedX01.esp=1standaloneconstruct.esp=1BioshockInspiredPowerArmor.esp=1THSurvivorKnife.esp=1SurvivalOptions.esp=1Survivalist.esp=1DEF_WIDGETS_SURVIVAL1.esp=1T-51C Power Armor.esp=1GaussRifleMk2.esp=13dscopes-xm73addon.esp=1tumbajamba Advanced Engineering.esp=1strong_PA - tAE - AWKCR.esp=1combat_PA - tAE - AWKCR.esp=1GaussRifleMk2 - tAE - AWKCR.esp=1WattzLaserGun.esp=1Vault-Tec Power Armor by NewerMind43 & Captain-Ultima.esp=1TrueStormsFO4-EarlierSunsets.esp=1TrueStormsFO4-FarHarbor.esp=1TrueStormsFO4-EarlierSunsetsFH.esp=1TrueStormsFO4-FarHarborExtraRads.esp=1TrueStormsFO4-GlowingSeaExtraRads.esp=1TrueStormsFO4-NukaWorld-FH-Compat.esp=1SkyrimInspiredPowerArmor.esp=1Talon PA.esp=1AEAR01.esp=1The Deadly Commonwealth Expansion.esp=1atlanticofficesf23.esp=1StG44.esp=1M9.esp=1CorvalhoWidowShotgun.esp=1FO4TribalPowerArmor.esp=1SecurityArmorV88.esp=1VisibleCompanionAffinity.esp=1VisibleWeapons.esp=1Vivid Fallout - All in One - Best Choice.esp=1MojaveImports.esp=1WM Chinese Assault Rifle - Standalone.esp=1Wasteland Sniper by Hothtrooper44.esp=1My_Minutemen.esp=1WeaponDisarm.esp=1weightlessAmmoForSurvival.esp=1WeightlessAmmoForNukaWorld.esp=1WeightlessAid.esp=1WeightlessJunk.esp=1WeightlessSpecialAmmo.esp=1WeightlessAmmoFarHarbor.esp=1IRON CROSS.esp=1WerhmactPaint.esp=1X01Light.esp=1You Talk Too Much.esp=1AutomatronCountyCrossingFix.esp=1 Link to comment Share on other sites More sharing options...
DagrusVullen Posted October 11, 2017 Author Share Posted October 11, 2017 ok its not just that area. its if i die and load a save anywhere Link to comment Share on other sites More sharing options...
DagrusVullen Posted October 11, 2017 Author Share Posted October 11, 2017 ok wtf i tried doing a new save and it crashes when i complete my character. wtf is going on Link to comment Share on other sites More sharing options...
TheMightyArchaon Posted October 11, 2017 Share Posted October 11, 2017 that's alot of mods though Link to comment Share on other sites More sharing options...
Mipasa Posted October 11, 2017 Share Posted October 11, 2017 Try this one.https://www.nexusmods.com/fallout4/mods/22633/? Link to comment Share on other sites More sharing options...
Deleted3082751User Posted October 12, 2017 Share Posted October 12, 2017 (edited) 1. Have you sorted your load order using LOOT <-- (very important, the more mods you have the more important this becomes) 1a. and have you cleaned any mod that LOOT reports as dirty <-- (Extremely important) 2. their is indeed a lot of mods their, so it is imperative that they are in the correct load order, and that their are no conflicts, or dirty edits. 3. i recommend creating a bash patch as well to merge leveled lists, you have lot of mods, no doubt at least a few will use leveled lists. (mojave imports is at least 1 mod the use leveled lists) Wrye Bash --> https://www.nexusmods.com/fallout4/mods/20032/? <-- (for creating merged leveled lists) Edited October 12, 2017 by Guest Link to comment Share on other sites More sharing options...
thunderclam Posted October 15, 2017 Share Posted October 15, 2017 1. Have you sorted your load order using LOOT <-- (very important, the more mods you have the more important this becomes) 1a. and have you cleaned any mod that LOOT reports as dirty <-- (Extremely important) 2. their is indeed a lot of mods their, so it is imperative that they are in the correct load order, and that their are no conflicts, or dirty edits. 3. i recommend creating a bash patch as well to merge leveled lists, you have lot of mods, no doubt at least a few will use leveled lists. (mojave imports is at least 1 mod the use leveled lists) Wrye Bash --> https://www.nexusmods.com/fallout4/mods/20032/? <-- (for creating merged leveled lists) Isn't LOOT considered unreliable with Fallout 4? Also, many mods with errors in FO4edit are big quest/content mods which usually the authors say should not be cleaned. I think OP's problem is probably a very specific load order issue and/or mod conflict. You're right that he should have a bashed patch. OP, your load order is a bit of a mess. You have mods that do similar things scattered all over when they should be grouped kind with kind. The most likely culprits for your CTD are mods that add quests (America Rising) or change the worldspace in some way (Conquest). If you know how to use FO4edit you may be able to isolate the conflicts. Link to comment Share on other sites More sharing options...
Deleted3082751User Posted October 15, 2017 Share Posted October 15, 2017 (edited) its not the best at creating the correct load order, but its a good start, as for f04edit, one should always research their mods before attempting to clean them, this goes without saying, however f04edit is the only way to clean the mods. which brings me back to loot, it will report which mods are dirty, instead of loading every single mod in f04edit, and checking manually (granted you need to do this for conflicts, or disable all mods and enable a few at a time). i have been running loot for a long time, now and have not had any major issues, yes quite a few mods are placed in the wrong place, but for the most part a lot are in the correct place, (bare in mind, i have always run the maximum amount of mods, which is 255, so this makes this fact even more relevant) but loot makes this job much quicker, again it requires common sense on where the mods should be placed (mods lower in the load order gain higher priority, if 2 mods edit the same thing, the mod lower in the load order will override the mod higher in the load order, thus preventing the other mod from having its edits appear in game). my post for help should not be taking literal word for word, common sense is needed to understand my posts, their are hidden words in my posts, which require basic common sense to see them. LOOT is very much like Anti Viruses, none of them are fool proof, they require the user to know what they are doing, but they are damn good start, besides loot is only as good as the information fed to it, again just like an Anti Virus program. both work based of conditions, and that in this case is Definitions Database (for anti virus, and LOOT would have something similiar to this, the only difference is loot requires third party input, where as an anti virus, requires the creator(s) input.) Edited October 15, 2017 by Guest Link to comment Share on other sites More sharing options...
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