serious2venom Posted October 13, 2017 Share Posted October 13, 2017 https://ibb.co/nQB1wG It seems to happen when I turn off then turn on the archive invalidation, but I'm really not sure whats the cause it's really bugging me, did anyone experience this? Is there a fix for this? Here is my load orderFallout3.esmAnchorage.esmBrokenSteel.esmPointLookout.esmZeta.esmThePitt.esmUnofficial Fallout 3 Patch.esmDCInteriors_ComboEdition.esmnorepairneededv2.espRH_IRONSIGHTS.esm2Perks Per Level.espAmmo Box Respawn.espmedkit and toolbox respawn.espAnimatedFanV2f3.espContainers Respawn.espdD - Enhanced Blood Main.espF3ProjectRealityMkI.espFlora Overhaul.espFreePlayAfterMQ_V05.espCoD Health Regeneration.esp2day interior resets.espMax Level 99.espMore Ammo.espMore Ammo (Explosive).espMoreCamps.espMoreMapMarkers.espmore_raider_exterior.espmore_raider_interior.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_PL_NewItems.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_RemoveReticule.espT3T_MiscItemIcons.espUPP - Beverage Perks.espUPP - Experience Perks.espUPP - Pack 1.espUPP - Pack 2.espUPP - Quest Perks.espWastelandMastery.espWeaponModKits.espWeaponModKits - BrokenSteel.espWeaponModKits - Zeta.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espNojunkaidgrenadsminesitemweight.espQuickStart.espCrowdedCities_v2.esp Link to comment Share on other sites More sharing options...
M48A5 Posted October 13, 2017 Share Posted October 13, 2017 You should start by getting you DLC files in the correct order. ThePitt.esm should be between Anchorage and BrokenSteel. Next, go to the mods with the DLC plugins and arrange them in the same order as the .esm files. I don't use WMK or RHIronsights, but I am sure you need a compatibility patch for them. If that doesn't fix your problem, disable all your mods and then add them in one at a time. Check in the game after you add each complete mod to see if the problem re-occurred. Link to comment Share on other sites More sharing options...
serious2venom Posted October 13, 2017 Author Share Posted October 13, 2017 You should start by getting you DLC files in the correct order. ThePitt.esm should be between Anchorage and BrokenSteel. Next, go to the mods with the DLC plugins and arrange them in the same order as the .esm files. I don't use WMK or RHIronsights, but I am sure you need a compatibility patch for them. If that doesn't fix your problem, disable all your mods and then add them in one at a time. Check in the game after you add each complete mod to see if the problem re-occurred.Well I did what you said and yes there was a patch for WMK and RHIronsights :facepalm: , but I did your steps after reinstalling the game also this time I haven't installed Unofficial fallout patch, and the bug is gone. I dont know if the unofficial patch is the culprit because it may have been the ironsights and wmk for all I know. Thank you very much for the help! :happy: Link to comment Share on other sites More sharing options...
ThisAintTheWay Posted November 28, 2018 Share Posted November 28, 2018 Hey, I know this is an old thread, but I can verify that the issue is caused by the Unofficial Patch. I had the same issue, and it was gone when I uninstalled it. I hope this helps anyone who's having the same problem. Link to comment Share on other sites More sharing options...
Deleted21304489User Posted November 30, 2018 Share Posted November 30, 2018 To add to this old thread. Yes, the unofficial patch will conflict with other mods. As all mods will in some way conflict with one another. If you wan't to know how mods conflict with one another, then learn how to run and read a conflict report using FO3Edit. A good rule of thumb when using the unofficial patch... don't try to use other mods with it, unless you want to spend your time making patches, and/or finding patches for it. The patch was designed to run with the vanilla game after all. Link to comment Share on other sites More sharing options...
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