Quest100 Posted March 12, 2012 Share Posted March 12, 2012 (edited) Whenever I try to start oblivion, it keep crashing when I'm on the loading screen, Whether I try loading or starting anew. I have a lot of mod but it all worked well a few hours ago. It all started after I installed a couple mod. They were all sound mods (never had any before) and a crosshair mod (Hollow Crosshair). While installing crosshair, I stupidly removed the hud_reticle.xml but restored it with one from my back up. (cleared recycle bin with it in on accident. . .) I just reinstalled HUD_Status and DarN_UI and got the thing back but oblivion never was able to start. I googled for people with similar problem but no luck. :wallbash: I also have a backup DATA which work. My back up is just a copy-paste from before I added mods. Can someone tell me if any of these conflict one-another or create problems? I've tried:- deactivation all my mod (using wyre, including DLC) to start- Using boss to sort list.- Removing MY DOCUMENTS/OBLIVION/-Have yet to try re-adding all mod ~(lazy)~ :hurr: Current Data Oblivion.esm All Natural Base.esm Version 1.3.2 Oscuro's_Oblivion_Overhaul.esm Version 1.34 Beta 5 Bash Tag suggestion(s): {{BASH: Actors.Spells, Graphics, Invent, Scripts, Stats, Relations}} Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. TamrielTravellers.esm Version 1.39c HorseCombatMaster.esm Unofficial Oblivion Patch.esp Version 3.2.0 Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp Version 1.0.0 Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Version 1.5.0 Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} Natural_Habitat_by_Max_Tael.esp All Natural.esp Version 1.33 Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.esp Version 1.3.2 Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} Natural_Water_by_Max_Tael.esp Symphony of Violence.esp Bash Tag suggestion(s): {{BASH: Sound}} PCSoundGarrett.esp Version 1.7 All Natural - Real Lights.esp Version 1.3.2 Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}} Note: Do not use with original Real Lights mod. Book Jackets Oblivion.esp Bash Tag suggestion(s): {{BASH: Graphics}} IshNightEyeToggle.esp Version 1.1b Living Economy.esp Version 3.62 Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Living Economy - Items.esp Version 3.62 Cutthroat Merchants.esp DropLitTorchOBSE.esp Version 2.4 Spell Delete And Item Remove.esp Version 4.0 Dynamic Map.esp Version 2.1.1 Map Marker Overhaul.esp Version 3.9.3 Map Marker Overhaul - SI additions.esp Version 3.9.3 DLCHorseArmor.esp Bash Tag suggestion(s): {{BASH: Scripts}} DLCHorseArmor - Unofficial Patch.esp Version 1.0.7 Bash Tag suggestion(s): {{BASH: C.Owner}} DLCOrrery.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages}} DLCOrrery - Unofficial Patch.esp Version 1.0.5 DLCVileLair.esp Incompatible with: 'Kumiko Manor' DLCVileLair - Unofficial Patch.esp Version 1.0.7 Bash Tag suggestion(s): {{BASH: Graphics}} DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp Version 1.0.5 Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}} DLCSpellTomes.esp Bash Tag suggestion(s): {{BASH: Relev}} DLCSpellTomes - Unofficial Patch.esp Version 1.0.1 Incompatible with: 'CDM-CGO Compatibility plugins'. DLCThievesDen.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}} DLCThievesDen - Unofficial Patch.esp Version 1.0.10 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}} ExnemRuneskulls.esp Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.esp Oscuro's_Oblivion_Overhaul.esp Version 1.34 Beta 5 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}} Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. TamrielTravellerAdvScript.esp Version 1.39c TamrielTravellers4OOO.esp Version 1.39c TamrielTravellersItemsNPC.esp Version 1.39c Bash Tag suggestion(s): {{BASH: Filter, Delev, Relev, Deactivate}} and remove [NoMerge] tag. ShiveringIsleTravellers.esp Version 1.39c Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale. Requires: Shivering Isles expansion. ShiveringIsleTravellersFriendlyFactions.esp Version 1.39c OOOAyleidMeteoricWeaponUpdate.esp Version 1.32. OOO-WaterFish.esp Version 1.34 Beta 5 DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp Version 1.0.6 DLCFrostcrag.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}} DLCFrostcrag - Unofficial Patch.esp Version 1.0.6 Bash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags Knights.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Knights - Unofficial Patch.esp Version 1.1.2 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}} DLC_MOBS.esp Version 2.0 Note: Don't use BattleHorn_MOBS.esp, VileLair_MOBS.esp, MehrunesRazor_MOBS.esp, Knights_MOBS.esp or ThievesDen_MOBS.esp if using this as this includes all those. Note: Recommended to use version 1.02 or greater: http://www.tesnexus.com/downloads/file.php?id=19203 Bash Tag suggestion(s): {{BASH: Deactivate, Filter, Stats, NoMerge}} Natural_Vegetation_by_Max_Tael.esp Note: Put before Unique Landscape mods to return tree sizes there to normal. Harvest [Flora].esp Version 3.0.0 Bash Tag suggestion(s): {{BASH: Graphics, Scripts}} Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root. Harvest [Flora] - Shivering Isles.esp Version 3.0.0 Bash Tag suggestion(s): {{BASH: Graphics, Scripts}} Harvest [Flora] - DLCVileLair.esp Version 3.0.0 Harvest [Flora] - DLCFrostcrag.esp Version 3.0.0 Auto Update Leveled Items And Spells.esp Version 1.2.5 HUD Status Bars.esp Version 5.3.2 Requires: OBSE and MenuQue P1DkeyChain.esp Version 5.00 Unlimited Rings 1.0.esp Note: Use Wrye Bash Bashed Patch tweak instead. Unlimited Amulets 1.0.esp Note: Use Wrye Bash Bashed Patch tweak instead. AgarMoreVariedSpellEffects.esp Bash Tag suggestion(s): {{BASH: Sound}} AgarVariedSpellSounds_SupremeMagicka.esp Bash Tag suggestion(s): {{BASH: Sound}} SupremeMagicka.esp Version 0.90b Bash Tag suggestion(s): {{BASH: Names, Graphics}} Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. SM_ShiveringIsles.esp Version 0.90 SM_DLCSpellTome.esp Version 0.90 SM_OOO.esp Version 0.90 SM_EnchantStaff.esp Version 0.90 SM_Scrolls.esp Version 0.90 SM_SigilStone.esp Version 0.90 MidasSpells.esp Bash Tag suggestion(s): {{BASH: Invent}} Midas OscuroGems.esp Midas Betterholy.esp Midas Reduced Costs Quarter.esp Note: Use only one Reduced Costs module at a time attack and hide harder v2.1.esp No psychic guards v1.2.esp Note: Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Enchanted Hands.esp Archery Rebalance.esp Version 1.0 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp GW71_Life_Detect.esp Visually Enchanted 2.1.esp DeadlyReflex 6 - Combat Moves.esp Bash Tag suggestion(s): {{BASH: Graphics}} Requires: NifSE (http://www.tesnexus.com/downloads/file.php?id=21292) Requires: Drop Lit Torches OBSE (http://www.tesnexus.com/downloads/file.php?id=16282) Note: For use both DR6b101 and NifSE 1.0+ use fix (http://tesnexus.com/downloads/file.php?id=40336) Deadly Reflex 6 - HeX NifSE Patch.esp SM_DeadlyReflex.esp Version 0.90 All Natural - Indoor Weather Filter For Mods.esp Version 1.3.2 Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}} Requires: Bashed Patch. Refractionless Chameleon.esp Bashed Patch, 0.esp Version 3/11/2012 8:42:53 PM Back-Up data Oblivion.esm Unofficial Oblivion Patch.esp Version 3.2.0 Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp Version 1.0.0 Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Version 1.5.0 Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} DLCHorseArmor.esp Bash Tag suggestion(s): {{BASH: Scripts}} DLCHorseArmor - Unofficial Patch.esp Version 1.0.7 Bash Tag suggestion(s): {{BASH: C.Owner}} DLCOrrery.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages}} DLCOrrery - Unofficial Patch.esp Version 1.0.5 DLCVileLair.esp Incompatible with: 'Kumiko Manor' DLCVileLair - Unofficial Patch.esp Version 1.0.7 Bash Tag suggestion(s): {{BASH: Graphics}} DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp Version 1.0.5 Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}} DLCSpellTomes.esp Bash Tag suggestion(s): {{BASH: Relev}} DLCSpellTomes - Unofficial Patch.esp Version 1.0.1 Incompatible with: 'CDM-CGO Compatibility plugins'. DLCThievesDen.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}} DLCThievesDen - Unofficial Patch.esp Version 1.0.10 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}} DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp Version 1.0.6 DLCFrostcrag.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}} DLCFrostcrag - Unofficial Patch.esp Version 1.0.6 Bash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags Knights.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Knights - Unofficial Patch.esp Version 1.1.2 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}} :ninja: EDIT: I'll be checking back after a good sleep. Edited March 12, 2012 by Quest100 Link to comment Share on other sites More sharing options...
Striker879 Posted March 12, 2012 Share Posted March 12, 2012 Oblivion and codec paks can be troublesome. Deactivating mods doesn't stop the game from loading their assets ... you need to uninstall them completely (if it's in the Oblivion\Data folder the game will see it). I would uninstall the sound mods first, and see if you can get the game to run. If you can you've now learned that one mod at a time, with a thorough test in between is the 'fast' way to install mods. Link to comment Share on other sites More sharing options...
Quest100 Posted March 14, 2012 Author Share Posted March 14, 2012 Oblivion worked after I uninstalled DarNified. . . I was able to run every other mod. I got DarkUld version instead and it work. :thumbsup: Link to comment Share on other sites More sharing options...
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