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Looking for Feedback on New WIPAG Dirty Paints


Worsin

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Many people that have downloaded my mod have been asking for me to make a dirty/scratched version of my paints in Worsin's Immersive Power Armor Garage.

 

I have finished the first version.

 

Here is an example of the X01. Please give me some feedback and let me know what you think.

 

I will post more screenshots of the other Power Armor Models when i get time.

 

2249-1-1508496666.jpg2249-0-1508496666.jpg

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what do I think?

i think, why wasn't this a feature in the base-game?! hehe.

I also wish there was low-res support - for folks with low-end setups/mobile device setups.

 

the high end though;

wow, the rust patination,

the wootz-steel/damascened and parkerized finishes for the armor,

that is so cool.

 

 

the damage types are nice also -

some look like they've taken high expansion or a couple of 50cals to an AR500 plate,

others look like a few grazes or localized scorching

some look like random melee patterns from perhaps a chain or ripper-chainsaw etc...

that is attention to detail!

 

 

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  On 10/20/2017 at 11:54 PM, montky said:

what do I think?

i think, why wasn't this a feature in the base-game?! hehe.

I also wish there was low-res support - for folks with low-end setups/mobile device setups.

 

the high end though;

wow, the rust patination,

the wootz-steel/damascened and parkerized finishes for the armor,

that is so cool.

 

 

the damage types are nice also -

some look like they've taken high expansion or a couple of 50cals to an AR500 plate,

others look like a few grazes or localized scorching

some look like random melee patterns from perhaps a chain or ripper-chainsaw etc...

that is attention to detail!

 

 

  Reveal hidden contents

 

 

Wait did you just say you figured out how to change the way Power Armor looks based on Damage Values?

 

If so you just because my best friend lol. Ive been searching for 2 years now (albeit not super hard or anything) to do this.

 

My goal from the beginning was to apply a layer or dirt or even sway the texture out with the scratched version once you start taking damage.

 

If you have a way to do this or a scripter that can assist me i would be incredibly grateful.

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