Hexrowe Posted October 21, 2017 Share Posted October 21, 2017 It's a cosmetic thing, mostly, but I'm constantly slightly irritated by how my hydration and nutrition GO UP on their own over time. Apparently I'm not drying up or starving, I'm spontaneously generating food and water! :) Since the numbers growing is meant to be a bad thing, their labels should logically indicate bad things, like Fatigue and Radiation and Weight already do, right? So, I'd like to change the labels from Hydration (H2O) and Food (FOD) to Thirst (THR) and Hunger (HNG). (SLP could simply be thought to stand for Sleepiness, but I think it could be called something more clearly bad, too, maybe Exhaustion (EXH) even at the risk of being a near synonym for Fatigue...) So how exactly would I do something like that? Link to comment Share on other sites More sharing options...
Radioactivelad Posted October 25, 2017 Share Posted October 25, 2017 (edited) I believe they're controlled directly by the HUD since there is no Game setting or default object for them. You'll need to trawl through xml files to find the strings. Edited October 25, 2017 by Radioactivelad Link to comment Share on other sites More sharing options...
Hexrowe Posted October 25, 2017 Author Share Posted October 25, 2017 (edited) Ah, right! That would make sense. Well, at least I know where to start now. Thanks! :smile: Incidentally, this means that any changes I make won't be compatible with other HUD mods, right? Edited October 25, 2017 by Hexrowe Link to comment Share on other sites More sharing options...
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