mkr1977 Posted October 22, 2017 Share Posted October 22, 2017 I was thinking of upgrading my rig (currently a ROG laptop with very high specs except for outdated GFX card) but I have recently come across cloud gaming. "You are insane", you say, "I have no idea what you are talking about". OK, this is the kind of thing I am talking about - https://www.paperspace.com/https://parsec.tv/https://www.snoost.com/https://simplay.io/ In essence you leverage the awesome power of top end professional grade GPUs on the cloud, and stream the games to your PC or compatible device (high speed internet connection required). I am thinking that you could install the heaviest mods using this, textures, all ultra settings, and so on. Anyone already doing this? Link to comment Share on other sites More sharing options...
montky Posted October 22, 2017 Share Posted October 22, 2017 welcome to the future friend,i've waffled about this circa 2015 (well, here anyway).indeed, it's the only way a lot of folks can playnextnext gen stuff, on last-gen's devices that is presently how I am able to playUniverse Sim, Star Citizen etc.playing FO4VR via distributed cloud computing is so awesome -not needing to go in to the office-mainframe to run the thing in hi-def mode, a definite plus!it's like being on the holodeck! previously only available to big business, astrophysics and tech,'big data' is becoming more of a norm. User-focused cloud-big data is where a lot of push is headed. you can run the connection on a small box,such as an Intel Atom NUC "knuck" etc. it is cost effective, to a point, as per the wait-function. benefits;-can potentially access from many locales* (with good down and up, decent baud rate of internet connection...)- can have more computing power, lower turnaround time.-can use across multiple devices - so, at LAN club, less risk of physical theft and lower insurance premiums.it is also fun to play indie-games on a public projector that's like 5 stories high etc hehe. (special lan events)-can be faster via relay linkage speed and protocols than other connection types -see the comparison in the Australian case-study for gaming and video streaming etc-offset power bill to 3rd parties can be cheaper than running comparable system in your locale. limitations-do not own device and thus cannot maintain 'system integrity'*.-often renting program and server space --- see Grace Hopper's reflection on it etc.-account can be hacked at Computer Bars/Internet Cafe or LAN Club etc...-potential latency-increased risk of intermittent outage there's some upsides and some downsides,though, overall, if you have the means,I think try it out, and rememberdevelop in parallel/always maintain a backup and other system.I agree with 8bitguy, FranBlanche of Franlab, and ThisWeekInTech over the futures of this. Link to comment Share on other sites More sharing options...
mkr1977 Posted October 23, 2017 Author Share Posted October 23, 2017 Thanks for your reply, Montky. I thought there would have been more interest in this subject. I am going to make the move into cloud gaming as soon as there is a cloud gaming server in my vicinity (unfortunately Australia). In about 2 years H.265 encoded video streaming will be available from cloud gaming and that will be a game changer. I expect it will be very common. Link to comment Share on other sites More sharing options...
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