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Modded Skyrim FPS drops.


Robathon

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Nothing! I've been so exhausted from work that I haven't been in the frame of mind to even try.

 

I think the highest temperature I've observed was 70 Celsius. Generally, though, it's in the 50 degree range. The 70 was alarming, but it only happened the once, and haven't seen it climb that high since.

 

Really? I've been using a G.Skill 2x4 since 2014 and it hasn't caused me any issues. Nothing wrong with getting more, though!

 

I hadn't heard about one Mountain and I never considered removing fog! I like the mystique it can add.

 

I also went with the 250 GB SSD. Since I generally only play one game at a time, I simply adopted the habit of transferring games to and from my terabyte HD.

 

What do you mean by initial scripts? I can't even walk into Honorhall Orphanage without FPS nose-diving to 10-15. Wherever scripted dialogue begins between NPCs, FPS takes a wallop! You know, excluding random banter and whatnot. Sapphire talking to the NPC out in Riften? No problems there. Conversations in the markets? Nothing. It's just certain things. Such as the "kind" ol' granny in Honorhall talking to the kids, the Jarl of Whiterun sending you on Bleak Falls Barrow, Viarmo welcoming you to the Bards College. These three instances I got the FPS drop. Even after the dialogue has ended, the FPS remains the same - regardless of me leaving or staying. Once I'm outside, it jumps back to 60, but going back in (only after this scripted dialogue) it declines rapidly.

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The minorly excessive heat could indicate a bent CPU socket pin (same thing happened on my MOBO), and the RAM issue wasn't detected until after the new MOBO came in and the PC tech (a guy who was an actual industry insider, and retired to do hobby repairs) did the burn-in test. Said the memory sector doesn't not respond when called by the CPU, it just stalls out, and if it stalls out in the middle of game play, CTD. Same thing with a bent pin. It can play hell with running CPU-intensive tasks. I doubt this is the problem, though, as you would have noticed it by now, or the heat going to unacceptable levels. I get paranoid when my system approaches 70. I use a Seidon 120M closed-loop liquid cooler, so my i7-4790K stays nice and frosty, even under full load. Once the MOBO was sent back for repair (they couldn't RMA it because they had none in stock lmao) and came back, the temp never rose above 65 and only approached 70 using the FurMark test.

 

Eh...my saves are becoming unstable, anyway, so I may go back and just reinstall a fresh start now that I have facegen data saved and I've learned quite a bit since tinkering with the CK. First, I want to figure out how to make a custom, stand-alone follower using vanilla assets/voice.

For you, it sounds almost like the scripts are failing to terminate properly, like they're continuing to run despite the game telling them that the stage of the quest is complete. Wonder what would happen if you played with setstage in the console to see what happens. I would run Skyrim Performance Monitor just to get the telemetry of the CPU and VRAM and other system specs, like the I/O, just to be able to show that here is where the dialogue finished, and there is where you see the VRAM jump as it's bogging down.

My vote is the SKSE or the graphics drivers/settings in the NVidia control panel. I'd check the VSYNC settings there and in the INI files. BethINI will be your friend for the INIs. Now watch, we do all this, and it turns out to be something as simple and stupid as, oh, this folder was in the wrong place. lol

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