Johyn Posted October 23, 2017 Share Posted October 23, 2017 Greets! Would it be possible to mod a beter agressivness from enemies, so that instead of keepin defensively to their spawn zone, they folow and harass you? Link to comment Share on other sites More sharing options...
willief23 Posted October 27, 2017 Share Posted October 27, 2017 (edited) Its included in my mod here https://www.nexusmods.com/witcher3/mods/73 . its part of the overhaul stats and no sorry i wont upload just a version with the more aggressive monsters. basically what i did was add more stamina and more health to monsters and human enemies so they attack you more often. Combine it with ESGO and set my mod as a higher priority over ESGO since it modifies 3 of the same xml files as ESGO does but my version has more health and aggressiveness compared to ESGOs version. if you only want the monster and enemies stats from my overhaul stats then you will have to use quickbms or mod merger to extract the xml files and they are under the gameplay/abilities folder. They are called monster_base_abl monster_base_abl_new and opp_base_abl xml files. You can give them more stamina for attacks more armor more health etc. Edited October 27, 2017 by willief23 Link to comment Share on other sites More sharing options...
Johyn Posted October 28, 2017 Author Share Posted October 28, 2017 (edited) Intrestin, I might use it if the death march becomes too easy, but that's a lot of changes, maybe too much, and I'm wonderin about its conflicts. So enemies are set to be more ofensives acordin to their stamina and vitality stats? It's good to know as i was thinkin about a way to consider their health without their bars (playin without). The more hurt they are, the less they atack? Edited October 28, 2017 by Johyn Link to comment Share on other sites More sharing options...
aidenphillip Posted October 29, 2017 Share Posted October 29, 2017 (edited) These are your two standalone AI TweaksSkilled Humans by Wondoehttps://www.nexusmods.com/witcher3/mods/1998/?This one is cool if you like to fight human enemies but i don't know if it tweaks non-humans and monsters Enemies of Rivia by Blackhole11 and Reapperz (I use this)https://www.nexusmods.com/witcher3/mods/2655/?Follow you and harass you, i tried it on novigrad's guards it was annoying they followed me even if i sprinted far enough, the best choice to escape is by riding roach For tougher enemies this upscales their levels:Challenging and Vanilla Upscaling ( I use this on 1.31 GOTY)https://www.nexusmods.com/witcher3/mods/2463/? Other Mods with Complete Overhaul with included AI behavior change:Ghost Mode by Wghost81https://www.nexusmods.com/witcher3/mods/992/? Overhaul of all Stats and Improvements by willief23https://www.nexusmods.com/witcher3/mods/73/? Better Combat Evolved by Chickenudoomhttps://www.nexusmods.com/witcher3/mods/769/? Edited October 29, 2017 by aidenphillip Link to comment Share on other sites More sharing options...
Johyn Posted October 29, 2017 Author Share Posted October 29, 2017 Cheers! Got enemies of rivia also, but still some do lack boldness... I'll try skilled humans, seems promisin. Link to comment Share on other sites More sharing options...
Recommended Posts