fromD7 Posted October 23, 2017 Share Posted October 23, 2017 So dozens of tutorials from 2012 to 2017 have all told me the same thing. Copy the CreationKit Processing folder and paste it into Data/Sound/Voice. Well, I've done this, yet no lip file shows up when I use the GECK. The voice files are properly labeled, as I can hear my NPC talking in game. So I thought maybe I have to put the Processing folder in Sound. When I did this and attempted Generate Lip File, GECK came up with an error message informing me that there was no Processing folder in Voice. So obviously it's in the right place, I'm not sure what's going on here. Thank you for your time, and any help at all would be greatly appreciated. Link to comment Share on other sites More sharing options...
dubiousintent Posted October 23, 2017 Share Posted October 23, 2017 Have you seen the related "lip tips" by madmongo under the "Dialog & Lip sync" section of the wiki "Getting started creating mods using GECK" article? -Dubious- Link to comment Share on other sites More sharing options...
madmongo Posted October 24, 2017 Share Posted October 24, 2017 FonixData.cdf goes in \sound\voice\processing not \sound\processing. The voice samples need to be in .wav format. Link to comment Share on other sites More sharing options...
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