BlahBlahDEEBlahBlah Posted October 29, 2017 Share Posted October 29, 2017 This issue has been solved.Always nice and helpful for future modders who might have similar issues if you outline what ultimately resolved the issue. =) Link to comment Share on other sites More sharing options...
Ragoda Posted October 30, 2017 Author Share Posted October 30, 2017 Well yes, F4 is a tad too addicting game to be honest, so breaks from gaming are recommended every once in a while. Link to comment Share on other sites More sharing options...
Ragoda Posted October 30, 2017 Author Share Posted October 30, 2017 This issue has been solved.Always nice and helpful for future modders who might have similar issues if you outline what ultimately resolved the issue. =) I will tell in few days, after I have resolved scrabbing problems. :) Then I publish mod, and write here how I resolved the issue, maybe even how I resolved the scrabbing issue also, LOL. BTW BlahBlahDEEBlahBlah, (now that is an awesome name,) the manual is still in works, I just am sloooow at writing it seems. Well, better slow than not moving at all, eh? :) Link to comment Share on other sites More sharing options...
Ragoda Posted November 9, 2017 Author Share Posted November 9, 2017 (edited) OK, time to reveal how I fixed this problem. Here is the gist of it: 1. I went to External Cell that includes the Internal Cell I want to make into settlement and created a new MapMarker and XMarkerHeading that the MapMarker referenced to2. I created Location. This location I did same way as any External Cell Location except for one small difference:- I referenced the location to MapMarker instead of XMarkerHeading, and I crossed the Internal Cell Uses Player Made MapMarker... -crossbox active3. I created Zone and Quest normally4. I edited Internal Cell to point to the Location and Zone I'd just made- this was a bit tricky because in order to be able to edit Internal Cell information I had to activate another Cell, (any cell does). After this other cell activation I was able to edit the Internal Cell I wanted to edit and change the Location it pointed to the one I had made. Different from External Cells, I could also go to Internal Information Tab and change the Zone there to one I just made. Once I was done editing the Internal Cell, I activated it again and the changes could be seen. And that's how Muriel tap danced to moon! :dance: Edited November 9, 2017 by Ragoda Link to comment Share on other sites More sharing options...
Recommended Posts