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Problem Changing Interior Cell Location


Ragoda

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This issue has been solved.

Always nice and helpful for future modders who might have similar issues if you outline what ultimately resolved the issue. =)

 

 

I will tell in few days, after I have resolved scrabbing problems. :) Then I publish mod, and write here how I resolved the issue, maybe even how I resolved the scrabbing issue also, LOL.

 

BTW BlahBlahDEEBlahBlah, (now that is an awesome name,) the manual is still in works, I just am sloooow at writing it seems. Well, better slow than not moving at all, eh? :)

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  • 2 weeks later...

OK, time to reveal how I fixed this problem. Here is the gist of it:

 

1. I went to External Cell that includes the Internal Cell I want to make into settlement and created a new MapMarker and XMarkerHeading that the MapMarker referenced to

2. I created Location. This location I did same way as any External Cell Location except for one small difference:

- I referenced the location to MapMarker instead of XMarkerHeading, and I crossed the Internal Cell Uses Player Made MapMarker... -crossbox active

3. I created Zone and Quest normally

4. I edited Internal Cell to point to the Location and Zone I'd just made

- this was a bit tricky because in order to be able to edit Internal Cell information I had to activate another Cell, (any cell does). After this other cell activation I was able to edit the Internal Cell I wanted to edit and change the Location it pointed to the one I had made. Different from External Cells, I could also go to Internal Information Tab and change the Zone there to one I just made. Once I was done editing the Internal Cell, I activated it again and the changes could be seen.

 

And that's how Muriel tap danced to moon! :dance:

Edited by Ragoda
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