ApocNizmith Posted October 28, 2017 Share Posted October 28, 2017 Now I know people will suggest not crafting items, don't use items above a certain tier, but lets face it. Until you hit Dwemer or better the armor looks really bad. I prefer Dwemer items, and my main character is a Dwarf. I am currently lvl 73 and just took down Kaarstag without even having to use a pot on legendary simply using crafted items. I am going to post my load order. Just wondering if there may be a mod or 2 I can add to this to make the game a challenge again?Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espRaceCompatibility.esmDwarfsRace.esmSGHairPackBase.esmApachiiHairMales.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espRaceMenuPlugin.espRaceMenu.espRLO - Interiors.espSkyrim Immersive Creatures.espRLO - Exteriors.espSkyrim Immersive Creatures - DLC2.espHothtrooper44_ArmorCompilation.espSkyrim Unbound.espDwemer Beards.espLuggage.espCloaks.espSMIM-SE-Merged-All.espSkyshards.espbetterdawnstar.espEpic Races of Skyrim.espDawnguardArsenal.espImmersive Weapons.espScopedBows.espVivid Weathers.espwhiteruninenhanced.espriverwoodenhancedplugin.esptavesolitude.espSpace Wiking's Dwemer Exoskeleton.espbetterwinterhold.espsaturationboost.espAMB Glass Variants Lore.espDifferently Ebony.espaMidianborn_Skyforge_Weapons.espGQJ_DG_vampireamuletfix.espFreckleMania2.espInnovaEyes.espWaves.espwhiterunexenhanced.espSkyrim Flora Overhaul.esptavefalkreath.espNeithteam Warpaint.espSPTConsistentOlderPeople.espBijin Wives.espOpulentOutfits_AIO-2017.espBijin Warmaidens.espBijin NPCs.espbrawlbug-plugin.espSmartCast_1_0.espGrimReaperHoods.espDwemer Certified.espOpulentOutfits_Standalone-2016.espMy Home Is Your Home.espMorePP.espRLO - Effects.espRLO - Illuminated Spells.espDwarfsRaceFollowers.espEpic Races - No Voices Change.espKrisan's Eyes.espTheCoenaculiCBBE.espTheCoenaculiMALE.espJaxonzEnhGrab.espdD - Enhanced Blood Main.espdD-DG-DB-Immersive Creatures EBT Patch.espFootprints.espPurewaters.espDCR_Blade_Set_Reloaded_v1_0.espDCR_Heavy_Weapons_Set.espDwarven Blasters.espDwemerRifle.espGhosu - Weapon Pack 1.espScopedBows_ArrowTweaks.espScopedBows_EagleEyeTweak.espGraesholt - Skyforged Skyforge Weapons.espDeadlyDragons.espRegnPiercings.espJaxonzRenamer.espZZNoLeavesv1.2.espSGHairPackAIO.espSkyUI.espImmersiveSpells.espThe Dance of Death - Ultimate Edition.espstranger_danger.espTakeNotes.espDynamicAutoSort.espHavenBag.espNosPiercedEarsAll.espThe Eyes Of Beauty - Elves Edition.espKS Hairdo's.espBrows.espSundys_Male_Presets.espBeards.espBHWarPaints.espsandboxcylinderheight.espHearthfireMultiKid.espHearthfireMultiKid_LastName.espVivid Weathers - Extended Snow.espVivid Weathers - Extended Rain.espReal Clouds.espTheEyesOfBeauty.espsirwho_Wizard_Hat.espSimpler JewelCraft pack.espValsCraftingMeltdownAlpha.espSabreFurBag.espDrSKnapsacks.espGri_Scarf_and_Gugel.espCloaks - Dawnguard.espDr_Bandolier.espPauldrons.espHothtrooper44_Armor_Ecksstra.espHelmetToggle.espGhosu - SkullHelmet.espGhosu - Tribal Staff.espDwemer Goggles & Scouter.espNecromancerMask.espDCR_KingCrusaderArmor.espBlack Mage Armor.espAetheriumSwordsnArmor.espAnyHairAllRaces.esp Link to comment Share on other sites More sharing options...
Deleted3082751User Posted October 29, 2017 Share Posted October 29, 2017 (edited) my own mod, will make this game considerably tougher. but only effects certain areas, such as Dungeons, Dwemer locations, and pretty much anywhere skeletons, draugr, dwemer and Falmer are located. it is designed for an entire playthrough, especially as my enemies scale all the way to level 100, however my level 100 enemies will give you a very hard challenge for many levels after 100. hence an entire playthrough, even at level 1000 you will still have a very challenge in places my mod focuses on. then of course you have mods like, ASIS, Deadly Dragons, SKyRe etc etc. theirs a lot of mods that greatly increase the challenge of the game, asis could be used along side my mod, to greatly increase my enemy spawn, but it entirely depends on just how tough you want battles to be. for example if you used asis to greatly increase the spawns of draugr this will greatly increase the challenge in draugr locations (especially as my guardians share the same spawns as draugr, so each draugr spawn has a chance to be a guardians spawn, as the guardians i have designed them to be the ultimate entities, and as such true brutal challenges), this will in turn greatly increase the number of my enemies will spawn, which will turn, turn a challenge into a bitter survival. my mod is strictly aimed at challenging fights, so yea not to self promote, but you want a challenge at high levels, my mod will furfill your desire for challenge without fail. i have created so many enemies, that it will be very diverse combat. it introduces tactics into combat. case in point, my mod will turn dungeons, ruins, dwarven locations, into extremely dangerous places, just as suspected in the real world. i am aiming to return to my mod, but i will be re-creating it in Skyrim SE, however i am waiting for very specific mods and plugins to come out for Skyrim SE, before i jump into that version of the game, i am however returning to oldrim for now, just until Skyrim SE has all the mods i cannot live without. however my mod is finished for oldrim, but will be greatly improved for Special Edition. looking at your current mods, you do not have any mod that increases the difficulty of the game, i suggest start looking for mods that increase the difficulty, such as the mods mentioned above. other mods, would be Skyrim Immersive Creatures, Monster mod (the 1 created by dogtown, that is not available on this site, google it, Skymomod v13) my mod will compliment the other 2 mods mentioned, and vice versa, you also have bellyaches new dragons, Chaos dragons, Colorful magic, all 3 mods adds new dragons, new enemies, more magic, respectively. highly recommend Colorful magic, for many new high leveled enemies, as well as unique spells, and just alll round brutal challegens, i also recommend the dragon mod, made by the same guy as the one who made Colorful magic, so yea plenty of mods listed here, that will greatly increase the challenge of the game, aswell as introduce lots of new unique and diverse battles. when i return to my own mod, it will cover every single enemy in its entirety, by making every single enemy much more challenging, i still have plenty of exciting ideas for my mod, to make the game consistently challenging, rewarding, and diverse. it should be noted however that many mods i listed here should be installed on a brand new game, especially since many of them edit leveled lists, however they could potentially be installed a on current game, but you will have to wait 72 hours before the new content kicks in, hand placed enemies however should spawn immediately (colorful magic as an example), my own mod is strictly meant to be for a new game, as my mod is all about progression, new versions of my enemies will spawn every 10 levels, so this means from level 1 - 100 their will be many new enemies between these levels. i believe my mod is 1 of the most challenging for skyrim, simply because many others rely on multiple spawns, but a single enemy of mine could handle an entire group of people. in other words the more followers you have the more balanced these challenges will be. but my mod is designed for ultimate warriors. the dragonborn has the potential for this title, but the dragonborn don't mean anything to my enemies, he/she must earn their heroic title. if you do decide to get my mod, good luck, and have fun. i found skyrim to be very easy, and thats exactly why i created my mod, in the first place. to furfill my needs for hardcore combat. Highly Recommended Mods Including Links to Them: My Mod --> https://www.nexusmods.com/skyrim/mods/34573/? ASIS --> https://www.nexusmods.com/skyrim/mods/18436/? Sands of Time --> https://www.nexusmods.com/skyrim/mods/12452/? Deadly Dragons --> https://www.nexusmods.com/skyrim/mods/3829/? Skyrim Immersive Creatures --> https://www.nexusmods.com/skyrim/mods/24913/? Skyrim Redone --> https://www.nexusmods.com/skyrim/mods/9286/? Colorful Magic --> https://www.nexusmods.com/skyrim/mods/37440/? Chaos Dragons --> https://www.nexusmods.com/skyrim/mods/65816/? Elemental Dragons --> https://www.nexusmods.com/skyrim/mods/62493/? Immersive Patrols --> https://www.nexusmods.com/skyrim/mods/12977/? Organized Bandits --> https://www.nexusmods.com/skyrim/mods/31264/? Skyrim Monster Mod --> Google Note: All mods mentioned above in the sticky, will increase the difficulty of the game, not only that but they will all grant a lot of diversity and uniques to skyrims combat, i have never personally used SkyRe or Sands of Time or even Asis, but i know they will greatly increase the challenge, all the other mods however i have used and will be using again for my return to skyrim, i also highly recommend these mods, for the ultimate challenging experience. all mods above will furfill your needs for a greatly more challenging skyrim experience Guaranteed. :smile: Note: Click Show to View Content Edited October 29, 2017 by Guest Link to comment Share on other sites More sharing options...
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