Gearhog Posted November 6, 2017 Share Posted November 6, 2017 So, I'm a texture artist who also dabbles in meshing and have been wanting to create a Qunari custom race for quite some time. I've recently started my venture with a custom head, horns, and hairstyle (and plan on making complete custom hair, body, etc) but I am giving up on getting the meshes to work in game. I have watched over 10 hours of videos, read over 50 tutorials, and spoken to over 20 people about this... to no avail. The Nif tools simply don't work for me, or it's beyond my expertise.I work from 2PM-2AM Tue-Sat at a tattoo shop and while at home, I'm also doing homework for work. So I don't have a lot of time to troubleshoot. It's become too frustrating. Sculpting and texturing is like my therapy, so that's something I love to do and can work on between everything in my normal life. Basically, I'm reaching out to see if anyone would be interested in partnering up with me to do all the technical stuff... get everything game ready. Convert to NIF format, export the UV maps, add collision & bone weights, physics, morph/tri files, etc. Anything that isn't sculpting and actually creating the meshes. I can prepare the race in the CK, I just can't get NIFs to even show up in NifSkope. I'd do the sculpting, textures, and CK work. You would be considered a partner in this, and have access to the published file, as well as whatever assets. I just really need help with this.I appreciate whatever advice anyone has to give, however I've probably tried it many times over, and at this point I'm just looking for a partner in crime. If this is something that interests you, shoot me an email or PM. [email protected]If emailing, give it a practical subject line like "Interested in helping with Qunari race" or "Help with meshes". Thanks in advance! I've attached some images below of what I've completed thus far. http://i68.tinypic.com/k2fxc5.png http://i66.tinypic.com/qrgfoo.pnghttp://i67.tinypic.com/24xpe06.pnghttp://i67.tinypic.com/2guxq54.pnghttp://i64.tinypic.com/14cgx8z.png Link to comment Share on other sites More sharing options...
Niborino9409 Posted November 6, 2017 Share Posted November 6, 2017 (edited) I can't help with any of this but I want to say that the quality of the model looks so good that my game would run away. :smile: It looks really really well made :D I'm both impressed and a bit jealous of your skills :tongue: Well done! :woot: :thumbsup: Edited November 6, 2017 by Niborino9409 Link to comment Share on other sites More sharing options...
Gearhog Posted November 6, 2017 Author Share Posted November 6, 2017 I can't help with any of this but I want to say that the quality of the model looks so good that my game would run away. :smile: It looks really really well made :D I'm both impressed and a bit jealous of your skills :tongue: Well done! :woot: :thumbsup: Thank you! I wish I was more skilled with the other stuff, haha. zBrush is a godsend. The head is actually vanilla with the poly count raised to make sculpting easier. Link to comment Share on other sites More sharing options...
Niborino9409 Posted November 8, 2017 Share Posted November 8, 2017 Okay, it looks veery good ;D Link to comment Share on other sites More sharing options...
Recommended Posts