Siiwel Posted November 9, 2017 Share Posted November 9, 2017 So i created a new aid item and replaced the model directory with the static's one that I want to use but when I go into the game I cant pick it up. Is there something else I need to do? Link to comment Share on other sites More sharing options...
chucksteel Posted November 9, 2017 Share Posted November 9, 2017 Statics use a different collision then items you can pick up. what is the object your trying to use? Link to comment Share on other sites More sharing options...
Siiwel Posted November 10, 2017 Author Share Posted November 10, 2017 It was the deadfish01. Link to comment Share on other sites More sharing options...
chucksteel Posted November 10, 2017 Share Posted November 10, 2017 OK This is doable but your going to need nifscope extract the model for deadfish01 from the meshes.ba2 find something similar in size that is movable like mentats or something and also extract it from the meshes.ba2 open them both in Nifscope I the fishes mesh copy the block of the fish itself Past the block into the Mentats or whatever model you choose. Adjust the new blocks position to fit on top of the original mesh delete the block of the original mesh leaving your fish placed within the Havok collision Fix the pasted blocks material paths to look at the textures. Being new and I do get that you are this will probably take some trial and error but once you get how it works its not all that bad so don't give up and you'll be ok. Link to comment Share on other sites More sharing options...
Siiwel Posted November 10, 2017 Author Share Posted November 10, 2017 Hey thanks a lot, Ill give that a go Link to comment Share on other sites More sharing options...
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