wootwoot55 Posted March 14, 2012 Share Posted March 14, 2012 this is the hilt of a sword I'm making but when i put it in nifskope it appears to be stretched? could this have something to do with the position of my model in 3ds max? help much appreciated Link to comment Share on other sites More sharing options...
ghosu Posted March 14, 2012 Share Posted March 14, 2012 Upload the model and the nif and post the link. greetings Link to comment Share on other sites More sharing options...
wootwoot55 Posted March 15, 2012 Author Share Posted March 15, 2012 Upload the model and the nif and post the link. greetingshttp://www.mediafire.com/?7vtua5oa2979atu Here is a link to the model of the hilt and the nif thanks for the help Link to comment Share on other sites More sharing options...
ghosu Posted March 15, 2012 Share Posted March 15, 2012 I need the 2 obj files as well, cause those in the nif are really broken...so the problem is not in the nif itself. Link to comment Share on other sites More sharing options...
wootwoot55 Posted March 15, 2012 Author Share Posted March 15, 2012 I need the 2 obj files as well, cause those in the nif are really broken...so the problem is not in the nif itself.http://www.mediafire.com/myfiles.php Ok i added the .obj file for the the sword hilt but i haven't made a blood .obj since I'm just trying to figure out why its broken. Whats funny is i i deleted everything out of the scene of the 3ds max file and just made a square and exported that as an .obj to se how it would show up in nifskope and it showed up not very square but stretched. Link to comment Share on other sites More sharing options...
ghosu Posted March 15, 2012 Share Posted March 15, 2012 Link isn't working Link to comment Share on other sites More sharing options...
wootwoot55 Posted March 16, 2012 Author Share Posted March 16, 2012 Link isn't workingI'm sorry ! i screwed that up XP http://www.mediafire.com/?c711t1jgt4pna3u,7vtua5oa2979atu,zs6e6oee2w6fh06 Link to comment Share on other sites More sharing options...
ghosu Posted March 16, 2012 Share Posted March 16, 2012 Well your original obj isn't working with my NifSkope as well...i'm using Cinema 4D for modeling so don't know how to handle that in 3DsMax but when i merged the 4 parts of your hilt into one object it worked: http://666kb.com/i/c23zon5g1umlq0jz1.jpg greetings Link to comment Share on other sites More sharing options...
wootwoot55 Posted March 16, 2012 Author Share Posted March 16, 2012 Well your original obj isn't working with my NifSkope as well...i'm using Cinema 4D for modeling so don't know how to handle that in 3DsMax but when i merged the 4 parts of your hilt into one object it worked: http://666kb.com/i/c23zon5g1umlq0jz1.jpg greetingsI might have to start using Cinema 4D now lol. yeah i think it has something to do with 3ds max but before i made this i made a simple hammer in 3ds max and it imported into nifskope and game fine no problems. I'll try merging everything again in 3ds max and see if that helps and if it doesn't I'll just see about maybe using blender or something and by the way nice video tutorials and thanks for the help. Link to comment Share on other sites More sharing options...
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