omniquad Posted November 23, 2017 Share Posted November 23, 2017 I have again encountered the broken radio transmitter at the castle. This time the damn radio operator wouldn't even sit down to begin with. there was sufficient power, it was turned on, and the quest even progressed with Garvey acknowledging that everything was back to normal. But...the radio station didn't activate - not onscreen and not in the pipboy. I had to cheat my way through the Old Guns quest line. I've tried every console fix I could find. Nothing works. Can some please fix this mess now already? Clearly Barfthesda has no intention to do so. Link to comment Share on other sites More sharing options...
Edsh0t Posted November 25, 2017 Share Posted November 25, 2017 Are you using the Unofficial Fallout 4 Patch? I believe it fixes that, and a bunch of other things. Also I recommend you get the CryoFreez Fix mod, it fixes that issue of enemies killed while frozen respawning on the ground unable to move. Link to comment Share on other sites More sharing options...
omniquad Posted November 30, 2017 Author Share Posted November 30, 2017 Are you using the Unofficial Fallout 4 Patch? I believe it fixes that, and a bunch of other things. Also I recommend you get the CryoFreez Fix mod, it fixes that issue of enemies killed while frozen respawning on the ground unable to move.As it happens I am. No idea why it's popped up again on this playthrough. Haven't had this bug in a long time. Link to comment Share on other sites More sharing options...
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