MaelstromDesign Posted March 16, 2012 Share Posted March 16, 2012 Again, i'm having issues with a custom mesh i've made, a completely custom model instead of just a simple model edit. Model isn't appearing ingame or in CK, and i have a bunch of screenshots to show as i have nowhere to begin with. I've done everything i can imagine, but my knowledge of blender and nifscope are, at best, in their infancy. Ignore the lack of skeleton in the blender shot, i imported the ebony's skeleton (as well as it's bone weights) to the model for the acual nif, it's just to show off my texture.http://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar1.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar2.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar3.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar4.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar5.jpg Ask me for more pics if they will help! This is part of my on=going Warfighter Armory mod. Link to comment Share on other sites More sharing options...
MaelstromDesign Posted March 16, 2012 Author Share Posted March 16, 2012 Bump? Link to comment Share on other sites More sharing options...
ghosu Posted March 16, 2012 Share Posted March 16, 2012 You might upload the nif files, textures and plugin...could help ;) Link to comment Share on other sites More sharing options...
MaelstromDesign Posted March 16, 2012 Author Share Posted March 16, 2012 You know what, it just turns out i'm retarded. I was so sure i had set the parition right i didn't even check it in the CK. Fixed now, but thanks for the offer! Link to comment Share on other sites More sharing options...
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