MaelstromDesign Posted March 16, 2012 Posted March 16, 2012 Again, i'm having issues with a custom mesh i've made, a completely custom model instead of just a simple model edit. Model isn't appearing ingame or in CK, and i have a bunch of screenshots to show as i have nowhere to begin with. I've done everything i can imagine, but my knowledge of blender and nifscope are, at best, in their infancy. Ignore the lack of skeleton in the blender shot, i imported the ebony's skeleton (as well as it's bone weights) to the model for the acual nif, it's just to show off my texture.http://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar1.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar2.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar3.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar4.jpghttp://i433.photobucket.com/albums/qq55/KnightOfAmmo/Templar5.jpg Ask me for more pics if they will help! This is part of my on=going Warfighter Armory mod.
ghosu Posted March 16, 2012 Posted March 16, 2012 You might upload the nif files, textures and plugin...could help ;)
MaelstromDesign Posted March 16, 2012 Author Posted March 16, 2012 You know what, it just turns out i'm retarded. I was so sure i had set the parition right i didn't even check it in the CK. Fixed now, but thanks for the offer!
Recommended Posts