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Oblivion experience-gain pausing. (With picture example)


gamercash

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When attempting to micro-manage my skills in an attempt to get at least two +5 modifiers in my attributes when levelling up, I run into a problem. I want to use certain skills, but can't unless I want to sacrifice attribute points on the level up screen.
That brings me to my mod request, could someone create a mod to temporarily stop certain skills from gaining experience when I use them?
Just to clarify, I want the mod to give me the ability to turn off (and turn back on) experience gain for certain skills so that I can use any of my skills without them being increased.

Here is an example of what the mod could look like:
http://i875.photobucket.com/albums/ab312/gamercash/oblivion%20skill_zpsnb0twl2e.png?t=1511565353
Thank you for taking the time to read this. If you need any additional information, please feel free to inquire about it here.

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You can always disminish a skill with some console codes.

 

Except if I'm wrong your skills turn back to 0 when you overcome 255 points.

 

So if your blunt came from 30 points to 31 and you want to reset it to 30 type player.advskill blade 254 and it should theoretically do the job.

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Simplest thing to do is open the construction set, set Oblivion.esm as the active, then click Gameplay, Settings, scroll down to the iLevelUp section.

iLevelUp01Mult = 2, change that to 5. Change all the rest to 5, then save as a .esp file and activate it. Whenever any skill increases, whether it's one, four, or 10 you'll have five bonus points for that skill's attribute. Just below the skill bonus multipliers is iLevelUpSkillCount = 10, change that to 15 or 20 if you want to level up slower. Construction set isn't that hard, you can adjust all the game settings to your own personal taste, and when (not IF, WHEN) you screw something up just delete your faulty .esp file and make a new one.

Try weird things like iLevelUp01Mult = 20, so every time you level up you can add 20 points instead of 5.

Change iTrainingSkills = 5 to iTrainingSkills = 50, then you can train 50 times instead of 5 times between level ups.
Play with it, get weird. :cool:

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You can always disminish a skill with some console codes.

 

Except if I'm wrong your skills turn back to 0 when you overcome 255 points.

 

So if your blunt came from 30 points to 31 and you want to reset it to 30 type player.advskill blade 254 and it should theoretically do the job.

Hey there. Thanks for the response. I think it's really cool that you told me how I can change it myself. :)

Earlier I looked into how I would be able to change attribute values, and there's actually already a mod that just gives you 5+ modifiers for your attributes just as long as you've increased a skill point, I just thought it was a bit imbalanced is all. Thank you for your time. I really do appreciate it.

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