Beflire Posted November 26, 2017 Share Posted November 26, 2017 One thing I dislike about Fallout 4 is the lack of variety of enemies. I remember the monster mod for NV which added tons of new monsters and enemies to the game, most of them lore friendly. There seems to be a huge hole in the F4 mod scene with the lack of enemies. There was one mod that added new enemies, but not many and I wasn't a fan of some of the designs. Is it because the graphical upgrade makes it too difficult to model/port enemies in the game? Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted November 28, 2017 Share Posted November 28, 2017 M150 did a few mods that add enemy types, I've added APC turrets (and a very few tanks) around the Commonwealth...others have done Nightstrikers/stalkers have been made, NCR and those 'Caesar's group' people were added in, radspiders, Nuka World creatures spread to the Commonwealth...there's maybe a few more. Anywho, lack of new is more todo with behavior/animation/skeleton/collision being harder to do now rather than anything to do with model/mesh/nif stuff....and, of course, porting can be illegal depending on how you're using the word "port", like say directly from other games and not from scratch. Link to comment Share on other sites More sharing options...
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