SMB92 Posted December 17, 2017 Author Share Posted December 17, 2017 It will work with them because it does not edit vanilla Link to comment Share on other sites More sharing options...
SMB92 Posted December 20, 2017 Author Share Posted December 20, 2017 Updated OP, added "System and Regions" definitions guide. Third spoiler tag. Link to comment Share on other sites More sharing options...
GreyFoxTR Posted December 21, 2017 Share Posted December 21, 2017 Awesome to see this is still being worked on Link to comment Share on other sites More sharing options...
hoangdai94 Posted December 21, 2017 Share Posted December 21, 2017 (edited) I just want to say thank you very much to SMB92 and everyone else is working on SOTC, really looking forward to it ! Cheers ! :thumbsup: :thumbsup: :thumbsup: Edited December 21, 2017 by hoangdai94 Link to comment Share on other sites More sharing options...
SMB92 Posted December 21, 2017 Author Share Posted December 21, 2017 Awesome to see this is still being worked onYeah it's just slow. Not enough hours in a day lol. I don't intend on releasing a half baked product either, it's all you can eat buffet or bust :) Link to comment Share on other sites More sharing options...
Gothpunk4Christ Posted January 1, 2018 Share Posted January 1, 2018 Make sure and take some time for yourself, to do nothing lol. Sometimes a break can really help relax and break up the monotony. Link to comment Share on other sites More sharing options...
Apimil Posted January 8, 2018 Share Posted January 8, 2018 I feel like this is the only mod that could make the game playable for me. No pressure lol ;) Link to comment Share on other sites More sharing options...
bajs11 Posted January 8, 2018 Share Posted January 8, 2018 great! and I was looking for a less buggy mod to replace More Spawns Link to comment Share on other sites More sharing options...
MaSt3RofDraGOns Posted January 19, 2018 Share Posted January 19, 2018 I must admit that I was rather sad after seeing War of the Commonwealth was no longer being updated. However now I am relieved. This mod won't be anything less than amazing. Considering the shoddy engine you have to work with the fact that a mod like this is even possible in the first place is nothing short of incredible. I only wish I could fast forward time to kill the wait. PS. Any idea on how script heavy it will be? The only issues I ever had with WotC was with mods like Sim Settlements that added tons of there own scripts. Sadly it might be a pick an choose and I must say I'll pick a more lively world and higher difficulty over eye candy and city building. We have other games for that anyways. Link to comment Share on other sites More sharing options...
SMB92 Posted January 19, 2018 Author Share Posted January 19, 2018 It is script heavy if you are referring to how many scripts and how many lines of code there is, the entire mod is scripted, there is no edits to vanilla apart from some SpawnPoints placed around the map (and this time not including ActorBase markers at all). However script is only fired when necessary, ie when you actually walk into an area and a SpawnPoint fires off. The mod uses known safe functionality and completely steers away from methods used in WOTC. Link to comment Share on other sites More sharing options...
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