Khtugg Posted December 3, 2017 Share Posted December 3, 2017 Hi people, It's been a couple of days since F4SE was updated and I have three F4SE reliant mods in my loadorder that have not been updated yet: Auto Gamepad Switch, HUD Plus Plus & Vertibird Jump. Is it safe to play the game with these mods unupdated? In regard to savegame stability and such? Obviously I could not utilise the benefits these mods provide until they are updated but would I be gambling with my save's health if I play? I've been keen to try out the Strigidae Courser suit for the last 36 hours but hesitant to play because of the status of the 3 mods I mentioned. Any clarification would be appreciated :smile: Thanks for reading. Link to comment Share on other sites More sharing options...
Ethreon Posted December 3, 2017 Share Posted December 3, 2017 F4SE mods do not get baked into save game as far as I know. Link to comment Share on other sites More sharing options...
Majic7 Posted December 3, 2017 Share Posted December 3, 2017 MCM did. I've had to wait until it was updated a couple of times. This last few updates seem to be okay though. It's the only mod I ever got a update warning on. Since I have no other F4SE mods right now I can't say for sure. MCM is kind essential once you have it installed. I'm just starting over again and haven't installed any other se dependent mods so take this with a large grain of salt. Link to comment Share on other sites More sharing options...
Ethreon Posted December 3, 2017 Share Posted December 3, 2017 MCM did. I've had to wait until it was updated a couple of times. This last few updates seem to be okay though. It's the only mod I ever got a update warning on. Since I have no other F4SE mods right now I can't say for sure. MCM is kind essential once you have it installed. I'm just starting over again and haven't installed any other se dependent mods so take this with a large grain of salt. MCM doesn't have any impact on your save. Link to comment Share on other sites More sharing options...
Khtugg Posted December 3, 2017 Author Share Posted December 3, 2017 F4SE mods do not get baked into save game as far as I know. Thanks for the info, Ethreon :) Link to comment Share on other sites More sharing options...
Majic7 Posted December 3, 2017 Share Posted December 3, 2017 I had a MCM dependent mod and I had to wait for updates for both to start my game. Haven't seen this lately so maybe it was mod coding. Unlike war Fallout 4 has changed for me. Just looked again at MCM page and it still has old versions of Fallout and F4SE as dependencies on description page. I did update both MCM and F4SE to latest versions. May have confused myself with the older dependencies. I still have always had to update F4SE mods though. The game would not start till they were updated. Link to comment Share on other sites More sharing options...
Majic7 Posted December 10, 2017 Share Posted December 10, 2017 Had a grey moment and updated F4 with steam launcher. Haven't updated F4SE or any of my mods but F4 still launches with no problems. There are a few threads about needing to update F4SE and mods so I am not the only who has seen this. Doesn't seem to be the case anymore. Link to comment Share on other sites More sharing options...
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