WillScavenge Posted December 15, 2017 Share Posted December 15, 2017 i have the pc version of fallout 4. when i go into workshop mode the movement keys don't respond. has anyone come up with a fix on this issue?I use the arrow keys for movement, its just easier for me. Link to comment Share on other sites More sharing options...
chucksteel Posted December 15, 2017 Share Posted December 15, 2017 Here is a quote from another tread that I posted about this exact issue. I also use the arrow keys and a left handed setup and it can be a pain. OK your going to need a few things to do this F4SE is key (if you don't already have it you need it or all of this is pointless.) Windows Virtual-Key codes (Not a program or anything you need to download it's a list of keys and the ID the OS uses to understand them to put it into plain English) Notepad ++ (this is a important requirement and if you try to use another text editor you'll get a jumbled mess and bork your game trying to edit the text file with out it.) my edited F4SE customControlMap.txt (Well you don't need this if you want to do all the hard work by yourself but why would you want to do that when I have already done it and am willing to send it off! :yes: ) ((IMPORTANT do NOT place this file into your game it is for comparison only!!!!!!!) ((( I haven't gone through and figured everything out for Far Harbor Yet )))Your going to see a list of keys broken down into rows most look like this Up 0x26 0xff 0x0001 0 0 0 0x8 "Up" is the command but it's not always understandable many say things like "Click" or "LeftStick""0x26" is the key input you may want to change (Most important for what you want to do.) ((this is what your going to change to your new key))"0xff" (always means "Default" no matter where you see it) the second position in this case means a mouse input. "0x0001" is also a mouse input. (( I haven't had much luck messing with any mouse inputs ))"0 0 0" Absolutely no clue don't mess with it!!!!!! "0x8" is a controller input and again don't mess with it. All you really care about is the first "0x26" or whatever it may be. You will also see things like "0x26,0x47" (made up at random) this means there are two keys that have the same function. now to get down to it open your FO4 data folder and create a folder called F4SE. Place a copy of the default CustomControleMap.txt that comes with F4SE into it. (making a copy is important so you always have a clean version to fall back on if things go south!!!!) Open the new copy with Notepad ++ Open the Virtual-key Codes web link I sent Open my MasterControleMap.txt with Notepad ++ in my master file find the binding you want to edit, (Example line 141 which is listed as "Pick" but it's really "Select target in vats" the first number you see is "0x51" in the clean file your comparing too. "0x51" = "Q" in game. change "0x51" to "0x20" and now when in game your Vats select target is the space bar.) Take it slow test as you go!! there will be some trial and error. My master file is not perfect I may have missed some keys but it will give you a heads up with the work I've already done. Also I haven't messed with Far Harbor yet I know my personal keybinding breaks the jump in the mind puzzle but I just cheated my way past the issue for the time being. You will also see in my master file a description of what the line does in vanilla but you'll also see what I changed it to because I did this for myself. It at best is a good start. GOD! I hope I've made this clear and understandable if you need more help feel free to ask. Edit: doing this will NOT change the screen display for key inputs in game!!!! That is an entirely different subject that we can get into if you wish to!!! Also if you can't tell I SUCK at writing but I don't give a toot!!!! I want to help and try my best to do so. :thumbsup: Original thread, Odd Keybinding Issue Link to comment Share on other sites More sharing options...
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