sores Posted December 15, 2017 Share Posted December 15, 2017 Hi everyone, I'm having CTD that as far as I can tell are completely random. Sometimes it crashes during game load, sometimes it loads fine. I'll be playing fine for 10 minutes and then it'll crash again. I have legit FONV with NVSE and 4GB exe patch ( the new one). I have also implemented "Solutions to "Crash To Desktop" (CTD) problems" and "Issue: Recent (post-Win10 FCU) CTDs after 10-20 minutes of play" from the http://wiki.nexusmods.com/index.php/Fallout_NV_Mod_Conflict_Troubleshooting. For some reason, I'm not permitted to attach the error log files so I have linked them here: https://drive.google.com/drive/folders/16WUSHSkpAF7vChwvFFkYNve0YDVFHc7b?usp=sharing Thanks for your help! Here's my load order: 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b NVEC Complete + NVCE.esm 12 c Interior Lighting Overhaul - Core.esm 13 d Interior Lighting Overhaul - L38PS.esm 14 e SomeguySeries.esm 15 f FCOMaster.esm 16 10 AWorldOfPain(Preview).esm 17 11 enclavebunker.esm 18 12 AWOPDeadMoney.esm 19 13 NVWillow.esp 20 14 Project Nevada - Core.esm 21 15 More Perks.esm 22 16 Project Nevada - Equipment.esm 23 17 Project Nevada - Rebalance.esp 24 18 Project Nevada - Cyberware.esp 25 19 Weapons.of.the.New.Millenia.esm 26 1a YUP - NPC Fixes (Base Game + All DLC).esp 27 1b More Perks Update.esp 28 1c EVE FNV - ALL DLC.esp 29 1d Vurt's WFO.esp 30 1e FCO - NPC Changes.esp 31 1f NVEC Complete + NVCE - FCO Patch.esp 32 20 WeaponModsExpanded.esp 33 21 CNR_Beta.esp 34 22 WMX-DLCMerged.esp 35 23 Unofficial Patch Plus.esp 36 24 NCR Rearmament v1.5.esp 37 25 Weapons.of.the.New.Millenia.Store.esp 38 26 T60.esp 39 27 hz_Automatic Weapons Fix.esp 40 28 Easy Hacking.esp 41 29 NVWillow - Project Nevada Rebalance.esp 42 2a CASM.esp 43 2b ILO - PipBoy Light.esp 44 2c ILO - NVWillow.esp 45 2d ILO - YUP Patch.esp 46 2e PerkEveryLevel.esp 47 2f Project Nevada - Dead Money.esp 48 30 Project Nevada - Honest Hearts.esp 49 31 Project Nevada - Old World Blues.esp 50 32 Project Nevada - Lonesome Road.esp 51 33 Project Nevada - Gun Runners' Arsenal.esp 52 34 WMX-ArenovalisTextures.esp 53 35 WMX-EVE-AllDLCMerged.esp 54 36 IMPACT.esp 55 37 IMPACT - AllDLC.esp 56 38 IMPACT-WMX.esp 57 39 IMPACT-WMX-DLCMerged.esp 58 3a IMPACT-Weapons.of.the.New.Millenia.esp 59 3b boa ncrpahelmet.esp 60 3c Boacombat2glove.esp 61 3d dD - Enhanced Blood Main NV.esp 62 3e MiscItemIconsNV.esp 63 3f FCO - GlowingOne.esp 64 40 FCO - OHSB NPC Edits.esp 65 41 FCO - Willow (Cazy).esp 66 42 FCO - Willow.esp 67 43 The Weapon Mod Menu.esp 68 44 Better Pickup Prompt.esp 69 45 The Mod Configuration Menu.esp 70 46 Weapons.of.the.New.Millenia.Leveled.Lists.esp 71 47 Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp 72 48 Project Nevada T-60 Power Armor Patch.esp 73 49 AWOP-FCO3.esp 74 4a AWOPDeadMoneyVendorPatch.esp 75 4b LevelersHouse.esp 76 4c NewVegasBounties.esp 77 4d NewVegasBountiesII.esp 78 4e TheInheritance.esp 79 4f NewVegasBountiesIII.esp 80 50 NukaCola-Ojo.esp 81 51 SR556.esp 82 52 Weapons.of.the.New.Millenia.Cheat.Cabinet.esp 83 53 AWOP-IMPACT-WMX-EVE AllDLCMerged.esp 84 54 Project Nevada - WMX.esp 85 55 Project Nevada - EVE All DLC.esp 86 56 WMX-POPMerged.esp 87 57 IMPACT-WMX-POPMerged.esp 88 58 IMPACT-POPMerged.esp 89 59 IMPACT-AWOP.esp 90 5a Project Nevada - IMPACT.esp 91 5b Interior Lighting Overhaul - Ultimate Edition.esp 92 5c ILO - GS Shack.esp 93 5d ILO - A World of Pain.esp 94 5e ILO - New Vegas Bounties.esp 95 5f ILO - New Vegas Bounties II.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted December 23, 2017 Share Posted December 23, 2017 Sorry no one got back to you in a more timely fashion. (Seems I missed your posting at the time.) You have covered the obvious solutions, so I'm afraid I have little more to offer. However, your "load order" is a little too alphabetical in my experience (especially ILO), leading me to wonder if you have tried sorting it with LOOT? "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than both of the plugins they are designed to make compatible. ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Master" errors as well. You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. The forum software doesn't really permit "attachments" of any kind. You would have to put them on another site and use the "URL Link" icon on the "Reply to this topic" page menu bar to point to it (as you did). Kudos on a thorough list of logs. Unfortunately none of them had a :smoking gun" pointing to your problem. However, I did notice that the "sr_New_Vegas_Stutter_Remover.log" had entries: bPreserveHighFreqComponents=0 bPreserveHighFreqComponents=0replacing libc rand(), srand()Critical Sections mode 3 (staggered prioritization)uhook_GetTickCount bPreserveDC_Bias=1 Sync=0ms bForceResolution=1 sed 38 hashtable size overridesamong others, which mine (on Win7) didn't. Those lines make me wonder if you did actually disable the "bHookCriticalSections" (by setting it =0). If you did, then you may be one of those cases that needs to disable NVSR completely. Worth a test anyway. It occurs to me it may be possible your mod manager is keeping a copy of the NVSR.INI file. MO uses its own copies of "Fallout.ini" and "FalloutPrefs.ini" (from when the MO profile was created), located in the "<Steam install path>\steamapps\common\Fallout New Vegas\Mod Organizer\profiles\<Your Profile Name>" folder. Such file copies (if they exist) need to be changed as well. -Dubious- Link to comment Share on other sites More sharing options...
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