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Items added to vendor inventory not appearing


RhalexDoesMods

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After the entire "what the **** is happening to the models" situation I had, I decided to add custom versions of weapons and ammo to the game, and that I did.

 

I'm trying to make Moira sell some "Electron Charge Shells" which is the custom ammo I've made for a custom energy shotgun called "Laser Sawed-Off Shotgun".

 

I have the container in VendorChestsCell set up, and the reference is good, but the items are still not being sold by Moira, even after I waited 3 days for it to 'respawn'

 

What am I doing wrong?

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If you are trying to do it the recommended way ... of making a second container and marking it as respawns.

Then you need to run a script that will add the items to her regular merchant container as described here.

 

http://geck.bethsoft.com/index.php?title=Adding_items_to_vendors

 

But you could simply drop your items in her merchant container "VendorChestBuriedMoiraBrown" Base-ID

Like put a stack of 10 of your custom ammo in there next to the 3 other lvled list items. And that stack will respawn that many every time.

 

But if you went deeper into the general store list ... placing them say within ... VendorAmmoEnergy , which has a 25% chance to not spawn. Then they would not show up all the time ... and notice one of them says level 5 ... so if placed within that list ... they wouldn't be there till player was lvl 5 , 75% of the time.

 

These second 2 methods are not recommended for a mod you wish to release public. But it should work fine for personal use. Otherwise follow the instructions on that wiki page.

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If you are trying to do it the recommended way ... of making a second container and marking it as respawns.

Then you need to run a script that will add the items to her regular merchant container as described here.

 

http://geck.bethsoft.com/index.php?title=Adding_items_to_vendors

 

But you could simply drop your items in her merchant container "VendorChestBuriedMoiraBrown" Base-ID

Like put a stack of 10 of your custom ammo in there next to the 3 other lvled list items. And that stack will respawn that many every time.

 

But if you went deeper into the general store list ... placing them say within ... VendorAmmoEnergy , which has a 25% chance to not spawn. Then they would not show up all the time ... and notice one of them says level 5 ... so if placed within that list ... they wouldn't be there till player was lvl 5 , 75% of the time.

 

These second 2 methods are not recommended for a mod you wish to release public. But it should work fine for personal use. Otherwise follow the instructions on that wiki page.

I'll try this, and I'll report back on what happens.

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