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Load Order


Thomasunde

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Hey, I was wondering if there was any general order I should put my mods in? ie textures first, audio second etc

 

I'll post a list of my mods, if anything you see is well known to conflict, could you tell me? :)

 

Thanks for any replies! :D

 

In current order:

Dynavision

Realistic Water Textures

Highres textures for bugs

alpha wolves

new bard songs

bloodier combat

bonds of matrimony - divorce

frostfall

crimson tide

realist ragdolls and force

detailed outskirts

psychosteves dragonpriest masks

killable children

kill them generals

alternate start - live another life

well lit cities and towns

more rain

fall of the space core

reduced distance npc greetings

shadow striping fix

high res road signs

sounds of skyrim -dungeons

sos - wilds

statis mesh improvement mod

tamriel compendium

terramend

uncle sheograths tips

unlimited bookshelves

walk

whiterun trees

race+

deeper snow

alternative city access

chopping block/wood fires fix

fixed followers lite

followers can relax

get drunk

handyman

imps more complex needs

fur hoods hd

project legacy

skyui

tytanis

weapons of 3rd era

werewolves of skyrim

mikes mystical mounts

inhabital shacks

breezehome basement

den of vuspyre

dragonbone weapon pack 1

open face guard helms

orvars tomb

prides of skyrim

realms of the daedra

warzones

WiS IV - lore friends

Imaginator

WiS;

armours and blocks

bash and power attacks

blood coins mormal

fixfrostspidergiant

npcs heal

perks for npcs

water wars

diseases

dark age

double arrow damage double fall damage

heroes and villains

races

stealth trouble

better vampires

apachiihair

3dnpc

lush trees

lush grass

enhanced disntant terrain

terrain bump

thats ice

kerplunk

water FX -get wet

better dynamic snow

 

Not loaded:

dD enhanced blood main

RCRN 2.1

real glaciers

reneers crime overhaul

shenk thievery overhal

Edited by Thomasunde
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