LittleBaron Posted March 23, 2012 Posted March 23, 2012 Has anyone made any headway skinning bows to work properly in game? I'm still sitting on this theoretically skinned but otherwise static-in-game bow I made. It has the bone-weights copied from another SKYRIM bow via Blender, and they're still attached to the meshes in Nifskope, but in game it just acts like any static weapon. :pinch:
tunaisafish Posted March 23, 2012 Posted March 23, 2012 Do you mean getting the string to flex? Not released yet, Warring States.He talks about the bow a bit there.
LittleBaron Posted March 23, 2012 Author Posted March 23, 2012 Hmmm, thanks. That gave a couple of clues, anyway...
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