ezg1969 Posted January 2, 2018 Share Posted January 2, 2018 Hi. First and foremost I want to thank all those who create mods for our enjoyment. It is much appreciated. And thank you to anyone that responds. I hope everyone is having a great 2018 so far. So I finally got FO3 modded and working the way I want. It took a very long time and it is not heavily modded. Everything was working fine. A few days ago I decided to start a new game. No mod changes were involved. I just deleted all my saves and started over. I couldn't even make it to the menu screen due to CDT. I uninstalled all mods and added 1 by 1 until I found out which one. So I know which mod is causing it. My question is why would a mod stop working simply due to starting a new game? I don't understand that. Thank you to anyone that responds. In case anyone is interested, yes I use FOSE and archiveinvalidationinvalidated (or whatever it is). And the mod is AP Prostitution by JoshNZ. I have gone through comments and forums looking for answers and posted in the comments. The mod is so old I really don't expect a response though. Link to comment Share on other sites More sharing options...
blackrat99 Posted January 2, 2018 Share Posted January 2, 2018 Was the mod installed when you started your last game? Some mods don't work well during the intro, though I don't know if that applies to AP specifically. I keep a virtually unmodded save just outside vault 101 and install/enable mods at that point. Link to comment Share on other sites More sharing options...
Deleted21304489User Posted January 3, 2018 Share Posted January 3, 2018 Not familiar with that mod, but it may be a bad nif file causing the issue. You could also run a conflict report with FO3Edit and this may shed some light on what's wrong. Good luck. Link to comment Share on other sites More sharing options...
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