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Anything - Your ideas count!


Choisai

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Pretty much the mods in my signature.

 

However, there is a simpler one (relatively speaking) that has been kicking around in my head:

 

Adds a new cave, with a twist. The cave is a spider den, packed full of webs and animal corpses of increasing size. As the player ventures further into the cave, they will notice a conspicuous absence of frostbite spiders, only their corpses. Finally, the player encounters a giant frostbite spider in the end chamber, but it's dying. The player will then notice an NPC argonian entangled in web on the chamber walls surrounded by desiccated corpses. Upon release, the argonian will panic and rave about a gigantic spider. The player will reassure the argonian that the spider is dead, the corpse is just over yonder. In reply, the argonian would simply scream and run. Out from a crack in the wall emerges a monstrous, black widow-esque spider akin to Shelob in Lord of the Rings. The spider's venom is deadly, if the player takes a hit they will be paralyzed and life-drained until death (it would be cool to have an animation of the spider wrapping the player's paralyzed body in silk). This forces the player to engage at a distance. Upon death, the player can harvest two spider fangs and several vials of its venom. The fangs can be wielded like daggers and retain the "paralyze and drain until death" effect. If the player so chooses, they can craft one fang into a unique carved fang-dagger (keeping the effect) or combine two to make a fang-sword. The fangs in raw or crafted form have a fairly large "charge," and can be refilled (recharged) with the venom vials. The vials act as regular poison (again, paralyze/life drain) as well.

 

 

Edit:

Also, a "detect corpse" spell. Every time an ancient dragon attacks a populated area, I do a thorough sweep of the area for bodies once it's dead. If I find any named NPCs that are not guards or generic soldiers, I will reload (Skyrim's towns are empty enough already, I don't want needless deaths turning them into ghost towns). A "detect body" spell would make that a whole lot easier, plus you could use it to find bodies to loot after a large scale battle.

Edited by Spl1nt3rC3ll
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I was also thinking about a Skyrim version of Cyrodills Arena and skooma smuggling. Some more 'hardcore crime', not only drugs but also robbery, gangs, forming your own clan of warriors and mages, perhaps prostitution and at the end of this 'hardcore crime mod', let's just call it 'Scarknee', you have to defend your mansion (scarface style) from another rival gang. If you fail, your mansion is destroyed and you end up with no clan. If you win, you only have to fight off some cityguards.

 

What I also really want to see is a feature from Overlord, in which you can upgrade your own dark tower with all kinds of dark features. Not just the 'living room', 'kitchen' etcetera, but 'Spiky gargoyles', cages in which you can detain your enemies you encountered in the wild and that kind of stuff.

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I've had a dream for a mod for a while now but just don't have the skill to make it happen. I would love to see an estate dedicated to adding all of the amazing horse recolors into a stand-alone package and new area. Equus Estate? Or something along those lines. A big barn, skinned in white and gold, with unique non-replacer horses of every available skin where you could purchase any horse you like that has a skin that's been released (and given permission for use, of course). Pastures full of horses, stable boys running around cleaning stalls and polishing tack. It's one of the things missing from the game: a renowned barn that breeds and supplies the horses of Skyrim. It would be really awesome if there could be lore with it, like quests and references to the origins of the estate, maybe even a ledger in the office documenting the sale of horses to the main towns as well as individuals. Aside from adding just a teeny bit to the immersion factor, I think it would be a fitting tribute to all of the hard work that others have done retexturing some of the most gorgeous horse skins in the game. It would be an incredible undertaking, but man would it be awesome! I can dream...
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I thought about using the landmasses just around Skyrim, Bruma (Cyrodiil), Blacklight city (Morrowind) Elinhir (Hammerfell) Jehanna (High Rock)

traveling to those cities would really be amazing, don't you think? :)

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I've had a dream for a mod for a while now but just don't have the skill to make it happen. I would love to see an estate dedicated to adding all of the amazing horse recolors into a stand-alone package and new area. Equus Estate? Or something along those lines. A big barn, skinned in white and gold, with unique non-replacer horses of every available skin where you could purchase any horse you like that has a skin that's been released (and given permission for use, of course). Pastures full of horses, stable boys running around cleaning stalls and polishing tack. It's one of the things missing from the game: a renowned barn that breeds and supplies the horses of Skyrim. It would be really awesome if there could be lore with it, like quests and references to the origins of the estate, maybe even a ledger in the office documenting the sale of horses to the main towns as well as individuals. Aside from adding just a teeny bit to the immersion factor, I think it would be a fitting tribute to all of the hard work that others have done retexturing some of the most gorgeous horse skins in the game. It would be an incredible undertaking, but man would it be awesome! I can dream...

 

like the chocobo farm in final fantasy vii. hang on a second....GOD DAMN IT I WANT CHOCOBOS IN THE GAME!!!

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