Garagorn888 Posted March 24, 2012 Share Posted March 24, 2012 I was just wondering. The wilderness of Skyrim is set up as about a hundred cells all linked together. Following this concept, would it be possible, theoretically, to LINK together multiple cells, as in... an interior to an exterior?This way, it could be possible to have realtime windows and doors. Link to comment Share on other sites More sharing options...
SinderionsBones Posted March 25, 2012 Share Posted March 25, 2012 The best attempts at this are those outdoor house mods. Without special attention, the weather just comes right on through the roof(I've never seen anyone get past that part) and it's relatively laggy since you're out in the world, but also have all the little items for inside the house. Some people like them. I love the idea. Making simulations of outside, like a small area outside a window near a rock so you can't see past would be cool. Link to comment Share on other sites More sharing options...
eltucu Posted March 25, 2012 Share Posted March 25, 2012 Nope. If i understand your idea correctly, interior cells dont work as exterior cells, if you cant get the LOD system to work for interior cells, and multiple cells loading at the same time (like what happens when you reach the edge of an exterior cell, there are multiple cells working at the same time), you cant do it. And that would require a hefty ammount of coding, IF we had the sources of course lol You can do something simpler. Make an exterior cell for each house in a city. Copy each interior of each house to their exterior cell. Then you copy the house's surroundings from the city exterior cell into the new house exterior cell, placing them accordingly. So, when you enter a house, you'd enter into an exterior cell that has a verbatim copy of the house's interior, plus the statics that surrounds the house in the city. Then make transparent windows. You wont have NPCs running around outside (cuz its a new cell, not the city exterior cell) but at least you can look outside through the windows and see the city. It would be more or less the kind of work that Open Cities does. But instead of mixing city exterior cells with wilderness cells, you mix interior cell's contents into new exterior cells that give the illusion of having the city surrounding the house. Its a lot of work, though. Link to comment Share on other sites More sharing options...
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