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When does OnStartCombat get called?


EPDGaffney

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I would like to use OnStartCombat for my Begin block if it gets called when the detection level changes from [Caution] to [Danger], as opposed to having to change from [Hidden] to [Caution] or [Danger]. I'm about to test it but if anyone has any insight into the specifics, that'd be lovely.

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This page http://geck.bethsoft.com/index.php?title=Category:Detection

 

Where it says this ...

 

Alert State

The Alert State is a combat state -- the actor is in combat, although it has not located a target to attack. If allowed by its current package, the actor will engage in search behavior towards detection events in its alert list (see Combat Search).

it Seems to suggest the "Begin OnCombatStart" will trigger unless you use the optional Target Actor ID

So "Begin OnCombatStart Player" ???

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