MageThief Posted January 11, 2018 Share Posted January 11, 2018 (edited) Howdy fellow nerds :smile: After spending a good 2 hours or so in game building a cool area made of old buses, train carts, trailers and so on, stacking them upon each other and making walkways and everything looking as it is supported and "safe" for my ungrateful settlers to live in.I thought that I should check if trustworthy Codsworth would be able to get to all the areas I just built.No matter how I arranged the entry area to this little living area, Codsworth politely kept telling me that he was not able to reach that place/area.After probably an hour of trying I downloaded the Creation Kit to make my own prebuild version of this with navmesh and all that lovely voodoo magic :cool: So it is this how most modders start modding, out of frustration of a game they love. Cheers :smile: Edited January 11, 2018 by MageThief Link to comment Share on other sites More sharing options...
TheVampireDante Posted January 11, 2018 Share Posted January 11, 2018 Yes, it is. Welcome to hell. Link to comment Share on other sites More sharing options...
NikitaDarkstar Posted January 12, 2018 Share Posted January 12, 2018 Congrats, soon enough you'll spend more time in the creation kit going "WHY BETHESDA WHY?!?!?!????????????!!!!!!!!" thank actually playing the game. *goes back to trying to rid her settlements of all those annoying as hell directional decals* Link to comment Share on other sites More sharing options...
Evangela Posted January 13, 2018 Share Posted January 13, 2018 The above is so so true. For Skyrim I have over 4500+ hours according to Steam, which is about 15x more than my longest total playing time for one character.. I'll add though that many of those hours will come from testing the mod. The most ANNOYING thing about the scripting side of modding is you gotta keep loading up the game to test. Of course run-time error checking can't be done any other way, it's the long loading that gets to me. Don't get caught having to test in Boston! I imagine adding areas in game do not generate navmesh on their own, so you gotta do your stuff in the CK. For any idea you come up with while playing, which will inevitably happen.. gotta hit the CK. Link to comment Share on other sites More sharing options...
MageThief Posted January 13, 2018 Author Share Posted January 13, 2018 Yeah, I have spent almost 2 full days now trying to make something look like how I want it and navmeshed it also :)But I like it, it is a sweet kind of addiction ha haI will head over to the Fallout 4 Creation Kit and Modders part of the forum and start asking a bunch of questions there, I have probably done so many mistakes by now. Link to comment Share on other sites More sharing options...
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