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MageThief

Premium Member
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Everything posted by MageThief

  1. Yeah Scrabbulor's Immersive Patrols have almost always been in my load order, I love that mod. So thank you Scrabbulor for this amazing but yet simple mod!
  2. Damn @jkrojmal your drawing skills is (where) pretty damn good, you should keep on drawing. I'm a fellow comic book artist and every time I haven't drawn in a long while I start missing it big time and every time I I come back and made a random drawing I feel so happy. I will most definitely test out the Darkend mod in my next play through. Cheers beers to jkrojmal and the Nexus team!
  3. It is nice with some Nexus+GOG end of the year love :)
  4. You guys have really started to kicking a** and taking names, I like it :) Keep on growing and get even better.
  5. Yez, Khajiit wants tasty sweet rolls yez. Much praise be with the mighty sweet rolls. May you walk on warm sands.
  6. Nexus and GOG, can it get any better than that? No, not even close! Thanks to both for this awesome giveaway.
  7. Hey guys. So, I decided to make my own prefab structure since the path finding and other issues in game was not working as I wanted for my housing complex. I have never made any mods before (except for a new race for Oblivion, back in the days and it doesn't say much :laugh: ) so I have probably made lots of mistakes and trying to understand the jargon can be a bit difficult, but I learn some what fast. I somewhat know the basics of using the Creation Kit. I have been looking around for guides and such but not for what I need for this, well I have not find any if they do exist. First of all I started with duplicate a interior, removed everything in the cell of this new/copy cell. Then I started with adding static objects like planks, buses, shipping crates and so on. When I was satisfied with it all I generated a navmesh and fixed everything so it looked good and removed weird placement of some navmesh parts. This is now saved as a .esp file. Now some questions. • Did i do correctly to make (duplicate) a new cell and starting my build in this? • Was it correct of me to make navmesh inside of a bus? • How do the game know where the ground is, do I have to make some kind of marker to specify this and place it where I want the ground level? • Do I need to make/compile this in to a .nif and so where do I start with that? I have installed the program NifSkope if that is such a program? (downloaded that program and been taking a peep at some Prefab in the game to get a some what idea) If so, how do I add my creation to NifScope, it do not take .esp files. • Where do I go from here, lets say I now have a .nif file (if needed), to make this as object to be put in the Settlement workshop menu? Hope that some of you guys have some nice voodoo modding magic knowledge to share. Cheers (beers)
  8. Yeah, I have spent almost 2 full days now trying to make something look like how I want it and navmeshed it also :) But I like it, it is a sweet kind of addiction ha ha I will head over to the Fallout 4 Creation Kit and Modders part of the forum and start asking a bunch of questions there, I have probably done so many mistakes by now.
  9. Howdy fellow nerds :smile: After spending a good 2 hours or so in game building a cool area made of old buses, train carts, trailers and so on, stacking them upon each other and making walkways and everything looking as it is supported and "safe" for my ungrateful settlers to live in. I thought that I should check if trustworthy Codsworth would be able to get to all the areas I just built. No matter how I arranged the entry area to this little living area, Codsworth politely kept telling me that he was not able to reach that place/area. After probably an hour of trying I downloaded the Creation Kit to make my own prebuild version of this with navmesh and all that lovely voodoo magic :cool: So it is this how most modders start modding, out of frustration of a game they love. Cheers :smile:
  10. Congratulations to the winners and thanks to GoG and Nexus for this giveaway.
  11. 抹茶大好き ♥ :)
  12. This was so much fun to read this, I enjoyed it greatly and I am looking forward to more content like this and it gives mod authors some well earned recognition and insight for us users. Great work guys.
  13. まt茶大好き ♥ :)
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