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Export UV Map in NifSkope


DEADLY9996

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Alright then another question, how easy is it to correctly export a nif to blender to edit the UV map, and then export it back into nif without having to redo anything else, such as settings lost on conversion?

 

This is with BSTriShapes. To edit the UV map it would take me no more than 5 mins, but i don't want to be spending hours just converting it back and forth. But due to the way NifSkope works, i can't seem to simply select each face individually, accurately put it into position and then switch to the next face..

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