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Idea + Help Choosing a Multi-Follower Mod


tm2dragon

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Itâs an inevitable fact of modding that we all must face someday: eventually, there WILL be multiple mods tackling the same subject. We can do the reading, watch videos, and grill the authors for days, but chances are youâll STILL end up agonizong over what choice to make. The usual response you get is something along the lines of âtry them all out and seeâ....as though installing, playing with, uninstalling, then repeating half a dozen mods isnât a full dayâs work that can EASILY end up damaging your save.

 

Iâm thinking of creating a full topic along these lines; people can ask for help choosing a mod for something theyâd like to add to thier game, and more experienced players can offer thier suggestions. It would save folks time and frustration, while also encouraging conversation and engagement between forum goers; double win!

 

Letâs use this thread as a test run thread, shall we? Iâll ask for help with something, weâll see how folks react. If it works well, Iâll set up the bigger thread for others to use!

 

So, question time: I really would like having two or three followers in my game join me on my adventure! There are a lot of mods for this though, several very new (âLiga of my Companionsâ and AmazingFollowertweaksâ come to mind). Iâd like them to still have thier dialogue contributions when talking to NPCs, but not speak over eachother. Also, Dogmeat will of course be joining us. Those are the âmusthaveâ features, but a few extra would be nice. For instance, Iâd like to have more control over what they wear or what weapons they use, as the current system makes that harder than it should be. Iâd be neat if they could all join me in Vertibirds, but I get how that might be hard. I will have a large load order, and I worry that huge Companion overhauls might interfere with things. Any suggestions on what mod or collection of mods would be best in this case?

 

So, Iâve laid out my desired traits for a mod, and the question is now out there! Time to see if the system worka!

 

P.S. If there is already a dedicated, highly active thread out there for this...then âwhoops, my bad.â :P

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AFT has options for companions riding in vertibirds AND dialogue options so they don't talk over each other (or at least keep that to a minimum, but then with a group of strong personalities I'd expect them to talk over each other sometimes).

it also lets you tell your companions to set up a camp anywhere.

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