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[LE] Invisible arms - biped object help?


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I'm trying to create a kind of sleeveless armor, but it keeps overriding the torso, arms and legs of the player - so he has neither arms nor legs.

 

The armor is using biped object 32 - BODY, which I gather encompasses arms and legs as well.

 

But is there a slot that only overrides the torso?

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I'm no Expert, and am actually having a sort of similar issue, So I'll share what I think is happening...

 

The problem from what I can tell, is that Armors are not placed over the current body, but are replacing it. So if your armor does not have the body in it, them when the armor is placed on the body, the arms and legs are blank. Here is a NifSkope image of the Vanilla Heavy Hide Armor, note the body is still in there. I have looked at most of the vanilla armors and found the same... I actually found this out as I'm trying to use a Slim body with a shirtless armor for a Satyr mod I'm working on, but when I put the armor on him, he buffs up... I'm still looking to find a way around it, but it is looking like I'm going to have to make specific armors for the Satyr Race if I want to keep the slim body...

 

wdlwpeQ.png

 

It is important to note as well, often the body parts in the armor often have several unneeded Polygons removed...

 

faGXpIu.png

Edited by nhguy03276
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