GowiHasti Posted January 19, 2018 Share Posted January 19, 2018 I made a custom house. So now I'd like to move on to step 2, how do I make it so it can be used with a family like from hearthfire (spouse and kids)? Link to comment Share on other sites More sharing options...
icecreamassassin Posted January 22, 2018 Share Posted January 22, 2018 There is no default way to make a player house work as a vanilla house does. Your best bet is to utilize Hearthfire Multiple Adoptions which has a spell "bless home" that when set up properly, will allow a family to move into it. The mod includes a full guide of how to set up your home with proper markers, ownership settings, keywords, etc to make it all work properly. Link to comment Share on other sites More sharing options...
GowiHasti Posted January 22, 2018 Author Share Posted January 22, 2018 I don't really want to get involved in multiple adoptions, I'd prefer to stick with just 2 and no way to go over that boundary. So, no way to just add a line to the ask your spouse to move text? Link to comment Share on other sites More sharing options...
Closedhands Posted January 23, 2018 Share Posted January 23, 2018 Take a look at the player homes in the Vanilla game in CK, it shows how Keywords maybe your problem. Like Location: NameofHome&Location example: SolitudeProudspireManorLocationYou will find that listing under WorldData - Location. in this window you find a list of Keywords and a List of Location Ref Types these are item within your home that relate to the specific characters you may add to the player home. If you already have these things I'm not to sure where you go from there. Link to comment Share on other sites More sharing options...
GowiHasti Posted January 24, 2018 Author Share Posted January 24, 2018 Thank you, I'll take a look and see where to go from there. Link to comment Share on other sites More sharing options...
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