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Lucky 38 Doors


ContinuumQ

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Oh, the actual doors that take you inside aren't there? Heck
'Cause what I need is to be able to walk through the outer door and enter the building via the inner door, without the outer door having played its opening animation

Edited by ContinuumQ
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OK try this out, disabled via script. I didn't see a master/parent so this should work. Might be issues though if it fires off when your not in the cell. So you may want to save your game in front of the door, then load the mod as you reload the game. The door should disappear in 5 seconds then you can save and it should be disabled from there after.

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Heck, NVMP doesn't let you run ESP/Ms or use the console

 

 

Just clarifying what I wanted heck, I want to be able to walk through the doors that normally play an opening animation, to be able to reach the doors that give me access to the actual interior.

If thatâs not possible, just heckinâ let me know heck

 

Sorry brother, but if you can't load a mod or use the console there's nothing we can do on this side to help. It would have to be implemented on the equivalent of of the host/server side.

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