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Dialogue option to open NPC inventory (scripting)


Conquestus

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Hey there.

 

So I'm trying to open the inventory of certain NPCs via dialogue options.

The dialogues already work, yet when I try to combine it with this script (from the follower dialoges):

akSpeaker.OpenInventory(true)

Nothing happens. No Inventory shows up.

 

More information https://www.creationkit.com/index.php?title=OpenInventory_-_Actor

 

 

I'm pretty new to Papyrus and new to coding and scripting in general. So I really don't know why it wont work.

Does someone may understand, why this doesn't work and how I could bring it to work properly?

 

Sorry for my lack of knowledge and thanks in advance.

 

 

 

EDIT:

Just found the solution. I simply forgot to link the topic info to the branch. Now it works.

Edited by Conquestus
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