Algabar Posted July 1, 2018 Share Posted July 1, 2018 However, that is probably 2 things in Skyrim you ever install manually: ENB and SKSE64. With all things going on with SKSE64 right now, it is a good idea to know the content of its folder. There aren't that many files anyway. Considering the instruction to install XPMSSE, we would have to download NiOverride from Oldrim, install it, and then delete 2 files. I don't think NMM can handle that. I don't know about Vortex. And MO2 is made to handle things like that, with each mod in its own mod folder. Spot on. :cool: You're definitely right here. Another example would be the Racemenu Alpha. Almost impossible for any mod manager. I always put the current version together manually, put everything into a zip file and install that with Vortex... So yeah, sometimes you definitely have to do some things yourself ^^ Link to comment Share on other sites More sharing options...
Deleted55545892User Posted July 2, 2018 Share Posted July 2, 2018 SKSE is not a typical mod, so doesn't work with nexus. Mods go into /Data, but a bulk of SKSE is in the main Skyrim folder and doesn't "mod" anything really. It changes the scripting mechanics of the underlying game and is more like a patch than a mod. Link to comment Share on other sites More sharing options...
jjsl123 Posted August 7, 2018 Share Posted August 7, 2018 my problem is that my NMM does not accept the archieved data folder as an mod, it keeps saying that it cant be added Link to comment Share on other sites More sharing options...
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