ladyisatramp Posted January 26, 2018 Share Posted January 26, 2018 Hi hi hi. Starting out and learning to mod apparel. I'm making a simple mashup of courser coat + jeans. Hands were invisible at first, but I figured it out. nice! Everything else works fine. However, these is still an invisible chunk on the female left (Pip-Boy side) sleeve. Male version looks fine. I checked and double-checked the nif, but nothing in the mesh is missing. All models look fine in nifskope. In-game however is this stubborn, empty chunk! What do? Link to comment Share on other sites More sharing options...
Perraine Posted January 26, 2018 Share Posted January 26, 2018 Some outfit meshes have an extra "sleeve" that is used when an NPC uses a costume ( i.e no Pipboy) versus when the PC where it ( i.e with Pipboy). My guess is that somehow part of the mesh went MIA when you were doing the "mashup". Link to comment Share on other sites More sharing options...
langnao Posted January 26, 2018 Share Posted January 26, 2018 Have you check on the UV? Maybe the normal was flipped? Just target that part of the mesh and check ... Link to comment Share on other sites More sharing options...
ladyisatramp Posted January 26, 2018 Author Share Posted January 26, 2018 I've been pecking at this for most morning and still no dice. I can just remove the gloves with no problem, but when I delete any part of the pants part of the mesh, it messes with that arm. so it's gotta be something with that mesh. How exactly do I check the UV--can this be done in Nifskope or Outfit Studio? does this have to do something with there being no female coursers? weird! Link to comment Share on other sites More sharing options...
ladyisatramp Posted January 26, 2018 Author Share Posted January 26, 2018 I tried swapping in Chase's mesh with the normal textures & etc. slapped over it, thinking it might have different information I don't know about (as a female NPC). nope! same problem boblem Link to comment Share on other sites More sharing options...
langnao Posted January 27, 2018 Share Posted January 27, 2018 Can you share your modified mesh, maybe on google drive or something? Link to comment Share on other sites More sharing options...
Deleted33373940User Posted January 28, 2018 Share Posted January 28, 2018 Look in NifSkope in the block list. Is the section that is disappearing a BSMeshLODTriShape? If so, this happened to me on a different, more basic object. pre-edit... edit... Link to comment Share on other sites More sharing options...
Deleted15964729User Posted January 30, 2018 Share Posted January 30, 2018 Make sure you update tangent spaces for the mesh. You can do this in Nifskope simply by right clicking the mesh and select update tangent space in the mesh submenu. Link to comment Share on other sites More sharing options...
ladyisatramp Posted February 6, 2018 Author Share Posted February 6, 2018 hey! am here I tried updating the tangent spaces for the mesh with no effect.I also tried looking for BSMeshLODTriShape, but it looks like the affected section is a BSSubIndexTriShape. Or I'm not looking in the right place, very possible. Here is a drive link. The mesh is CourserJeans.nif, but I included the male and 1st person meshes for additional reference.There is also an unedited mesh that keeps the pants, since deleting any of those vertices seems to activate the problem. https://drive.google.com/drive/folders/1HS0TeKjqnkRIInuWXW8SCfBxps2unyRD?usp=sharing Link to comment Share on other sites More sharing options...
ladyisatramp Posted February 7, 2018 Author Share Posted February 7, 2018 aaalright I got a workaround by deleting that part of the diffuse texture and applying alpha transparency to the offending part of the mesh. Doesn't feel very elegant but hey, it's something. Thanks everyone for the help! Link to comment Share on other sites More sharing options...
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