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game crashes on startup, is my load order wrong?


bbe

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I have the NVSE and the game works fine when I run it mod-less or with JUST FOOK. I can't pinpoint the incompatibilities and BOSS doesn't either, I'd appreciate any help.

 

Thanks in advance

 

load order:

 

 

 

 

FalloutNV.esm Active

DeadMoney.esm Active

HonestHearts.esm Active

OldWorldBlues.esm Active

LonesomeRoad.esm Active

GunRunnersArsenal.esm Active

ClassicPack.esm Active

MercenaryPack.esm Active

TribalPack.esm Active

CaravanPack.esm Active

IWS-Core.esm Active

FOOK - New Vegas.esm Active

FOOK - New Vegas DLCs.esm Active

MoMod.esm Active

Project Nevada - Core.esm

Project Nevada - Equipment.esm

WARZONES - Misanthropy Pure.esm Active

Project Nevada - Cyberware.esp

Project Nevada - Rebalance.esp

FOOK - New Vegas.esp Active

FOOK - New Vegas DLCs.esp Active

Project Nevada - Dead Money.esp Active

Project Nevada - Honest Hearts.esp Active

Project Nevada - Old World Blues (No Cyberware).esp Active

NewVegasBounties.esp Active

NewVegasBountiesII.esp Active

IWS-Core-Patrols.esp Active

IWS-Core-Guards.esp Active

IWS-Core-Civilians.esp Active

IWS-DM.esp Active

IWS-HH.esp Active

IWS-OWB.esp Active

IWS-LR.esp Active

UnlimitedCompanions.esp Active

EVE FNV.esp Active

Project Nevada - EVE.esp Active

EnclaveCommanderNV.esm Active

Project Nevada - Lonesome Road.esp Active

Project Nevada - Gun Runners' Arsenal.esp Active

WARZONES-RUSTOWN - Peaceful Coexistence.esp Active

UnlimitedCompanions SCRIPT FIX.esp Active

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I dont see much there that could be causing a crash at startup. But a lot of people on the forums have stated that having all four of these

 

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

 

Causes problems. Not really sure

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