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Your top three underexposed mods


dikr

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This thread is intended to build an archive of all those mods or surprising mod synergies that people enjoy very much but got (relatively) little love or attention for whatever reason. Please name your own! Your list can contain more than three if you'd like to. Tip: for a quick search of your own mods, use your Nexus download history.

 

Here's mine:

 

1. The Red Wave Reloaded

 

https://nexusmods.com/fallout4/mods/22013/?

 

This is a highly immersive player home on a boat that is able to fast travel to a limited amount of locations in the Commonwealth and Far Harbor. I always play on survival and the only way of fast travel I do use is with this boat. Still means you need to leg it to places that are far away from water but it adds a means to get around more quickly and in a highly inspired way. It needs fuel too and is packed with convenient storage and workbenches without being over the top. (p.s. This one still got around a 1000 kudo's at this time but that's relatively low for what it adds in my book).

 

2. No more twigs + Regrowth Overhaul:

 

https://nexusmods.com/fallout4/mods/27392/?

https://nexusmods.com/fallout4/mods/9656/?

 

This was a surprising synergy that isn't advertised as such; Regrowth Overhaul has been my favorite lush, green overhaul of the commonwealth for a long time but there are certain bushes and shrubbery that impair vision and settlement building for a great deal. No More Twigs takes care of those without impacting the realism offered by Regrowth.

 

 

3. Snack Hunter:

 

https://nexusmods.com/fallout4/mods/29297/?

 

This is a very recent mod. Simply adds a little xp buff to candy consumables and gives them a recognizable tag. It makes candy desirable and useful without being overpowered or unimmersive rather than the vendor trash that I always treated them as. They still give you some rads but the risk v.s. reward choice is now balanced on the reward side rather than the other way around.

Edited by dikr
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I know it's a matter of people preferences, but it's a forum, so I can share my thoughts: I can't unterstand why yet another sexy-skimpy outfit, horribly disfigured female body replacer, face preset or 200th rifle gets so popular and people never get bored with things like this. Why dress Nora like a sex slave, if she could be a.. humanoid cat? Where's the fun?

 

Now my short list of mods that I'm surprised they are so underrated.

1. M150's mods. Let's start with the fact all mods made by professionals are worth attention, and this guy is definitely a pro 3D modeller and someone who enjoys modding. But he also has a sense of humour and really crazy ideas. One of my favourite mods, "Animal Armors", gives a possibility to dress as a mutated creature (purely cosmetic, it's not a disguise), a bear mascot or (these are my favourite, cause they don't use armor slots) one of humanoidal races from The Elder Scrolls (Khajiit or Argonian). Do you like cats? You can play as a cat. I managed to add textures from other mods, now I have entire settlement ran by "cat-people". There is no cat armor for Dogmeat, but you can dress him as a... tablet or make that creepy Jangles Monkey mount him. The author also made some wicked weapons, like an acid gun (same acid mirelurk queens spit at enemies) or a melon launcher. I don't like custom companions, but the dolphin is so cool. But the most useful ot these mods is a rideable horse you can summon with a grenade and when you done traveling, you can shrink the horse and put it in your pocket.

 

2. Retro Fashion - these clothes are elegant and lore friendly, with high quality textures, yet they are not very popular. Maybe because the mod is quite new.

 

3. Postal Delivery Service - VERY useful and VERY underrated. Works like Mojave Express in FNV. Instead of carrying tons of junk to the nearest settlement, you can just drop the loot into one of numerous mailboxes, pay a fee and a postman will safely deliver it to one of your settlements.

Edited by MeetTheFuture
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ok, I've been meaning to ask for ages... how do y'all embed a link with descriptive text rather than just the ugly URL stuff? (I think I used to know how to do that but...)

 

Anyways:

 

Delay DLC

https://rd.nexusmods.com/fallout4/mods/25043

Play the DLC's when you want to, and not before

 

Linked Storage Containers

https://rd.nexusmods.com/fallout4/mods/20936

Three different containers that you can place in settlements to share their inventory. Great for storing weapons/clothing for outfitting settlers rather than lugging that stuff around.

 

The Mighty Sniper Rifle of GTFD

https://rd.nexusmods.com/fallout4/mods/26985

Not only to get settlers off roofs, but gets 'em out of shack foundations etc. when they spawn/get stuck in those. Or any NPC, anywhere - I have a provisioner who I often encounter near DC stuck in an abandoned building's stairwell and I can't stand to leave him like that even though I know just leaving the cell will reset things.

 

Ok, a fourth:

 

Create Followers

https://rd.nexusmods.com/fallout4/mods/21866

I mainly use it to create 3-person provisioner caravans, but you can also put the beacon in a box, locker, etc. if you want to set up a guard somewhere (e.g. vault 88)

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Some awesome suggestions guys. Trying a bunch of them right now. Props for shining a light on all those hidden gems <3

 

@Kevkiev: This here thread linkage That's done by simply selecting the plain text and using the link button in your post panel and pasting a url inside :smile:

testing this out

 

Hooray! Thanks dikr

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...

No More Radio Station Notifications

Turns off the annoying found/lost radio notification messages that pop up all the time
...

Seems like you'd miss stuff using that (like the locations you can only find by triangulating on radio signal). Unless you're on your umpteenth playthrough and really don't care about finding the hidden bunkers and suchlike anymore....

Personally, I'd love to have a mod that made it so that when you turn off a broadcast at the source, it stays off, instead of turning back on again later.

 

My favorite lesser-downloaded mods are:

 

​Snappy Housekits by robboten (okay, not really lesser-downloaded, with 53k uniques, but given what it does, the fact that it doesn't have many more is criminal...)

https://www.nexusmods.com/fallout4/mods/11639

​Adds in the vanilla architecture with snap points so that you can build tons of stuff, and includes fun additions like wallpapers and suchlike. A must for people who build their own settlements.

Old World Plaids by Lupus Yondergirl

https://www.nexusmods.com/fallout4/mods/10769

Adds a bunch of new furniture, rugs, and other such fun stuff for settlement building. Really nice assortment of beds.

 

​Independence Radio by WhyBother123

https://www.nexusmods.com/fallout4/mods/3573

​Replaces the violin of Radio Freedom with 122 tracks of different but still appropriate-sounding stuff

 

Most of the other mods I use and enjoy other people have also found, so I can't really call them underused, which is why Independence Radio made the list. I really don't listen to it very often, but when I'm in the mood for some Minutemen tunes, it's there for me.

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Since I only picked one last night my other two would probably be

 

Synths-Terminators https://www.nexusmods.com/fallout4/mods/17585

You get some really cinematic moments with this , like the scene where Kellogg is facing 3 of them in the dream scene !

and

What's Your Name - https://www.nexusmods.com/fallout4/mods/25321

which has saved my life since the demise of Don't Call Me Settler.

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