Jump to content

Gradual population via random encounters


e1grey

Recommended Posts

There might already exist a mod that I'm about to describe, so please if you're aware direct me to it.

 

In my 1000 of hours of playing there was (only) one random encounter when, while I was exploring, a woman came up to me and asked if I knew a place she could go to to settle in, and at that time I wasn't working on settlements, so I had to say, that I wasn't aware of any.

 

Now whenever Preston sends me to clear the way for a new settlement I build a raido beacon and immeadiately scrap it, because it will attract a horde of settlers due to my high charisma, and when I come back to check on it they're just standing around like zombies waiting for me to take care of them. It's really annoying especially when they come to a small place like outpost zimonja.

 

Just recently I remembered the encounter and thought that it would be really great to have more of them and be able to decide which person I want to send to one of my settlements, and only allow as many as I can settle adequately to my resources. It would be possible to set everything up properly for a desired number of settlers, and whether they go or not would be for me to decide. In this way I could arrange a settlement for only four or five people, for only females / males, send ghouls to the slog, etc.

 

I also thought that in addition, it would be great to send enemies to settlements using the intimidation perk. I don't know if it's possible now, because I think there's a bug that doesn't allow me to interact with the held up enemies. Dogs and cats could be added too.

 

 

The only way I found to control population in this way is assigning the 'undesirable' settlers to the vault 88 exercycle that kills them. But it's just silly.

Edited by e1grey
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...