modelmode Posted April 1, 2012 Share Posted April 1, 2012 Hello All, Please forgive me if this has been answered. I searched but found nothing.Here is the problem: I have placed removable torches in my custom player house. For whatever reason changes were made that required the deletion of these torches. After I replaced them with new ones, I loaded the game again but the old torches themselves were still there without the sconce (holder). Only this time they could not be taken by the player or interacted with in any way. I have removed all torch objects from the cell so they are gone as far as the CK is concerned, but they still show up in game. HELP! Thanks. http://i229.photobucket.com/albums/ee245/killzoneII/Skyrim/torches_problem.jpg Link to comment Share on other sites More sharing options...
KaraTES Posted April 1, 2012 Share Posted April 1, 2012 It locks in the cell when you first visit it, then it will reset on the normal timer (30 in-game days). Your best option is to load a save from before you entered the cell, then go inside and see if they're still there. Link to comment Share on other sites More sharing options...
modelmode Posted April 2, 2012 Author Share Posted April 2, 2012 It locks in the cell when you first visit it, then it will reset on the normal timer (30 in-game days). Your best option is to load a save from before you entered the cell, then go inside and see if they're still there.Thanks for the help :) I went back to an older save and the torches were indeed gone but I lost a lot of game progress. Is there any way to change the date in the console so I can just skip ahead 30 days? I know there is a scale time option, but what about the date? Link to comment Share on other sites More sharing options...
KaraTES Posted April 2, 2012 Share Posted April 2, 2012 (edited) You can use resetinterior "locationid" without the quotation marks. Use cell ID. If you just visited the cell, you need to follow that command with 'pcb' (purge cell buffer, aka the cached version of recent cells). Amusingly enough using pcb can actually increase your FPS since there's less crap allocated into memory. Edited April 2, 2012 by KaraTES Link to comment Share on other sites More sharing options...
MotoSxorpio Posted April 4, 2012 Share Posted April 4, 2012 or go outside the cell save game, then load your patch. ;) Link to comment Share on other sites More sharing options...
modelmode Posted April 7, 2012 Author Share Posted April 7, 2012 You can use resetinterior "locationid" without the quotation marks. Use cell ID. If you just visited the cell, you need to follow that command with 'pcb' (purge cell buffer, aka the cached version of recent cells). Amusingly enough using pcb can actually increase your FPS since there's less crap allocated into memory.That did the trick! Thank you and thank you! Link to comment Share on other sites More sharing options...
MotoSxorpio Posted April 7, 2012 Share Posted April 7, 2012 only use pcb indoors for better efficiency Link to comment Share on other sites More sharing options...
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