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Posted

Hi. I have figured out how to solve some of the stuttering that occurs when an explosion happens, or when some mods weapons are used with large sound effects and/or meshes.

 

Open and change the following files:

Documents\My Games\FalloutNV\Fallout.ini

Documents\My Games\FalloutNV\FalloutPrefs.ini

Program Files (x86)\Steam\steamapps\common\fallout new vegas\Fallout_default.ini

 

Alter the lines in [General] to read:

sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa, Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa

sUnessentialFileCacheList=Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3

 

Alter the lines in [Audio] to read:

iAudioCacheSize=4096

iMaxSizeForCachedSound=512

 

This basically allows the game to cache much more into memory then it otherwise would, as it seems textures and meshes are excluded from memory, as well as large sound effects, resulting in a momentary freeze whenever they are loaded.

May not stop a slight lag on the first explosion, but should greatly reduce any lag on explosions shortly after that.

  • 3 years later...
Posted

i did this and it lagged the hell out of my game, pip boy, sounds, entering rooms (doors)...

 

imo keep your ini/revert it back to normal...do NOT do these changes

NVSR covers this

  • 1 year later...
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