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Reconstructing Dragonlance Materials


Pdubulous

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Just thought I would pass the info here for anyone who might be interested. I released some Dragonlance Placeables awhile back and while I was happy with the content at the time, I have learned a lot of new tricks and techniques since then. I went back and picked through that content and cleaned a lot of it up, reducing poly counts and texture sizes. Here is the blog if you are interested in such things:

 

http://dragonlancenights.wordpress.com/

 

 

Enjoy.

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They look really good ! I'm impressed as I usually put my bridges on a dead flat surface then build around them and had been considering building a whole treetop area with bridges etc texturing the floor putting down the walkways then baking it before dropping the floor down to the bottom of the trees and leaving the walkmesh up in the air.

 

But you'rs sounds a lot more civilised !

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