EPDGaffney Posted February 8, 2018 Author Share Posted February 8, 2018 Haha sounds fun. I'm interested in the results. Link to comment Share on other sites More sharing options...
Mktavish Posted February 8, 2018 Share Posted February 8, 2018 (edited) 100 roaches @ 300 % speed mult ... definitely slower ... still playable. The shotgun anyways ... Add edit : Flamer slowed it again slightly ... but not much.Although seems like only 2 err 3 are getting the immolation effect. It is knocking on the door of unplayable though. Think that speed mult was the culprit ... gona test again with it back down. And also ... the load in hang was now near 2 sec. Another add edit : Well I scaled them to .3 and put the speed mult back to 200. It was definitely better. I guess the next step would be to only have 70 again.Cuz from a visual perspective ... I didn't really see a difference between the 2 amounts. Also the load in hang was better this time ... and more roaches had the immolation effect. Final edit : Well I was thinking there was a magic number ... so I knocked the number of roaches down to 64. Gota say ... it worked pretty well ;) Edited February 8, 2018 by Mktavish Link to comment Share on other sites More sharing options...
EPDGaffney Posted February 8, 2018 Author Share Posted February 8, 2018 Really interesting data. Thanks for that. I'll try duplicating this at some point I think. Link to comment Share on other sites More sharing options...
Mktavish Posted February 8, 2018 Share Posted February 8, 2018 Oh I forgot to mention ... at scale of .3 , I lowered their attack reach to 125. Seems the attack reach scales with them oddly or I'm just not understanding the sliding scale at play here? So with their default reach of 64 ... when I had them scaled to .1 ... they could not attack the player.And setting it at 200 seemed good for them. But at .2 it seemed they could attack to far away. So then 175 seemed better. And I guess at .3 150 would have been the same ... but 125 wasn't bad ... although maybe could have been a little higher for a better balance ? Also you mentioned you had their health at 1pt ... was that what the radroach you duplicated was set at ?Because the one I did , was set at 12 pts. Which later I lowered to 5pts Link to comment Share on other sites More sharing options...
EPDGaffney Posted February 8, 2018 Author Share Posted February 8, 2018 I lowered the health myself. The weird thing is I actually lowered their attack reach and they were attacking fine when they were tiny. I put it at 10 or something. I have to test this again at some point, because your results are really different to mine. Link to comment Share on other sites More sharing options...
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