AfroGamerNinja Posted May 15, 2015 Share Posted May 15, 2015 Greetings modders, For years I've played games like Oblivion, Skyrim, WoW, Guild Wars and more.And in all the games, i never really feel completely immersed.One game i did feel immersed in was Mount & Blade, Good combat, no magic and where it doesn't take 10 arrows to kill a bandit. Some of the things i miss in skyrim is realistic weapon damage, an arrow to the head should kill, both my enemies, but also my self!. a strike from a sword should hurt a lot!, but heavy armor should be somewhat protecting. What i want is weapons that do a lot more damage, 1-2 arrows kills. But armor makes a difference. I want a hardcore mode where both me and my enemies are deadly.A world without magic or enchants, with no mana or potions, where i have to eat to be alive, and where i cant swallow 50 onions when i am about to die!. A list of things i propose.-Very high weapon damage-Very high armor migration (so a heavy armor blocks more, and makes a real difference)-Eat / Sleep to stay alive-Remove all magic and enchants-Limit stealth to maybe 50, so you can still sneak around in the shadows, but you can't run around an enemy without him spotting you.-No auto aim on bows-No bonus damage for sneak (the higher damage will make up for it, and it shouldn't matter if i sit or crouch when i shoot an arrow).-undead / vampires / werewolf and such will be replaced by animals and bandits.-Stamina continue to drop and will get refilled by eating and sleeping / resting.-you will drop to sleep, if you don't sleep for 60 or so hours.-Bandits / guards roam the woods, looking for enemies.-No fast travel Well, stick to Mount and Blade: why did you bothered getting a fantasy game if you expected realism? Link to comment Share on other sites More sharing options...
brooks1986 Posted June 9, 2016 Share Posted June 9, 2016 (edited) First off, let me start by apologizing for the thread necromancy. Maybe not completely removing magic, but limiting it to magical creatures. For the feel that magic is something that man (or mer) was not meant to know. Might have a few cults scattered around that have access to low level spells, but it'd be a rarity. Shouts would still be available due to you being the dragonborn. But enchanted gear wouldn't be around. Not so much going for a no magic setting, just a very low magic. Even in many fantasy stories, the mortal races didn't have access to magic, but things like fey and dragons did. Sidebar: If anyone knows of a mod that changes the leveled lists for gear, please let me know. I'm looking for something that limits gear as follows: Light: Chitin (only craftable), Elven (only for elves), Fur, Dawnguard (only for members), Hide, Imperial (Only on soldiers), Leather, Scaled, Skaal, Stormcloak (see Imperial), Stormcloak Officer (see Imperial)Heavy: Wolf, Steel Plate, Steel, Orcish (only for orcs), Nordic Carved (only for high level nords), Iron, Falmer (only for falmer), Dwarven (only lootable in Dwemer Ruins), Blades, Ancient Nord (only lootable off Drauger) Player could learn how to make them only after getting a corresponding smith to teach them. Edited June 9, 2016 by brooks1986 Link to comment Share on other sites More sharing options...
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