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How would I color-tint a new worldspace?


th3overseer

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That's just an Image Space:

https://geckwiki.com/index.php/ImageSpace

 

I've never done a world space and I forget exactly how they did the Fort, but I think you can select an image space for your entire world space right from its menu. You'll need to make an image space first in that case. Alternatively, you can use weathers and their image space modifiers in your world space.

Edited by EPDGaffney
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The final result will depend on the different image space modifiers you have on top of the default lighting, so it's very possible you copied over only some of the appropriate settings, but I think I'd personally just experiment with the one image space or one modifier at a time until the result were satisfactory.

 

Not to sound patronising, but just in case you've not done as much experimenting with digital colours as I have, pink can be a light red to some people but more often has blue values coming through. Also, I would say the Fort is fairly brown, if that's what you're going for. You'd actually want a decent amount of green for that as well as red.

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Glad to help in that case. Not a lot of people realise that they're used to what's called subtractive colour, which is for things that absorb and thus subtract light, like paints. In contrast, computers use the opposite, additive colour, because we're really just changing which lights turn on in our monitors and lights use additive colour, never subtractive. It's actually much simpler than the traditional discussion of colour, once it's put in simple terms what's going on.

 

If you're interested:

https://en.wikipedia.org/wiki/Additive_color

(It's fine if you're not. I don't think it's a popular topic of discussion.)

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